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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
[Client] - Objectives names are printed out in full and distance is placed on a new line on the HUD - Clients how now the ability to change flag and other icons visibility or size in the settings - Fixed spectator camera could remain tilted if spectated player was headshotted in firstperson or played animation which changed camera tilt - Fixed viewmodel in spectator view sometimes had wrong position, fixed viewmodel offsets were wrong in general when spectating player - Fixed head was turning right after alttabbing, recording demo or on servers with high ping - Fixed players could only call vote to kick player from their team - Fixed 21:9 resolutions were not clickable - Fixed adding server to favorites in server browser bug [Game] - Added Demolition game mode - Bots will now make use of their equipment in a better way - Spawn protection, enemy players are now visible through wall within the spawn area [Server] - Players can now change their vote - Autobalance now prevents players from choosing unbalanced teams - Fixed vote ratio being calculated incorrectly, and not passing when it should - Autobalance now only applies when players are dead - Autobalance is more frequent, and will also occur instantly at the start of a round - Autobalance will not apply at the beginning of a round or near the end of a round - Lowered autobalance limit from 2 to 1, which no longer allows team stacking - To disable autobalance, set "mp_autoteambalance" to 0 - Fixed different grenades being dropped on spawn - Refilling ammo from a weapon you already have on the ground now requires manual +use [Shaders] - Added ENVMAPALBEDOTINTMULTIPLY param to phong shader to blend specular with green channgel of phong exponent mask and use it as envmap mask [Misc] - Fixed map_description line appearing on loading screen for a split second - Added help to workshop menu - Arranged server hierarchy by players then bots - Various server browser fixes
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