[Game] - Fixed auto-team balance blocking adding a 2 bots per team - Fixed only one team was able to vote on kicking a player - Fixed incorrect bot difficulties from voting [Client] - Fixed players not seeing Demolition target progress on the HUD if they joined late - Fixed countdown timers showing negative values sometimes - Fixed failed to find GG_Leader_US error - Fixed medic or gunner boxes were no longer visible [Server] - if server is full and has bots then some bot will be removed to give room for player Demolition - Attackers are given an extra minute for blowing up targets - Added 250 score for planting/defusing, 350 score for attacking team if target is successfully destroyed - Demolition will now enter overtime if map time ran out but a target is still being planted/armed/defused - Fixed bots being able to plant/defuse explosives through walls Bots - Increased grenade danger range for bots - Fixed bug when data about class slots used by bots was not erased after level change - Fixed bot was randomly standing up when not needed - Make sure bots start the round with their primary weapon, other than throwing their grenades without reason -Fixed bots with single-shot rifles moving instead of standing still when they shoot and only move when they reload - Added a chance bots go crouch or prone when they reload - Gave Gunner bots the ability to determine when a player needs ammo like the medic without asking for it - Fixed bots switch to secondary when primary goes empty, even when the target is far away - Fixed American bots that are not the Engineer (South Vietnamese) have sometimes a Vietnamese Name - Fixed Vietnamese or American bots ending up in other team due to auto-teambalance - Fixed bots sometimes had duplicate names after scrambling teams - Bots now only adjust fire mode if target is too far or too close - Bots now interact with doors better [Weapons] - Added vz. 23 Sub-machine gun for Viet Cong - Added Madsen M/50 Sub-machine gun for U.S. Army [Maps] Battle of Saigon - Added spawn protection trigger USMC Camp - Fixed player able to prone under M113 APC [Cosmetics] U.S. Army - Added US Mitchel Helmet 5 (WAR IS HELL) - Added accessory for US M1 Helmet - Mosquito Repellent - Added Boonie Hat 2 (Both sides up) - Added Boonie Hat 3 (Right side up) - Added Boonie Hat 4 (Left side up) - Added Boonie Hat 5 (Front and back up) ARVN - Added ARVN Helmet 1 (US M1 Helmet - Green) - Added ARVN Helmet 2 (US M1 Helmet - Black) - Added ARVN Helmet 3 (US M1 Helmet - Green with net) - Added ARVN Ranger Helmet 2 - Added ARVN Ranger Helmet 3
[ 2023-02-12 18:54:03 CET ] [ Original post ]
🎮 Full Controller Support
- [13.19 G]
Familiar controls and fluid movement allow you to jump right in.
MULTIPLAYER THE CLASSIC WAY
Fight as one of six distinct classes and obliterate your enemies using an arsenal of over 100 weapons. Compete against your friends in classic and new game modes, visiting iconic battlefields of the Vietnam War.
CUSTOMIZE AND PROGRESS
Stand out with historically accurate skins and cosmetics. Earn ribbons and get promoted to the next rank.
ALWAYS SOMETHING NEW
Weekly and monthly updates with new gear, game modes and maps. All future content is free of charge. No in-game purchases or microtransactions.
SOURCE WORKSHOP SUPPORT
Expand your gameplay experience with easy-to-use developer tools and share your creations on the Steam Workshop.
OLD SCHOOL SERVER BROWSER
Play on the server of your choice or host one with your own rules.
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i5-4440 (3.10GHz) / AMD FX-6300 (3.50GHz)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 (2GB) / AMD Radeon HD 7970 (3GB)
- Storage: 13 GB available space
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i7-8700 (3.20GHz) / AMD Ryzen 7 2700 (3.20GHz)Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 480 (4GB)
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