[Game] - Reworked Gun Game DM & TDM - Added various new weapons C96 Mauser pistol for Viet Cong Nambu Type 14 pistol for Viet Cong Shanxi Type 17 carbine for Viet Cong Bren light-machine gun for Viet Cong - Updated the following weapons ChiCom Smoke grenade has now colorable smoke (white/black) M18 Smoke grenade has now colorable smoke (red/green/yellow/violet) M6A1 Gas grenade has now new particle effect and sound [Client] - Reworked server browser in the similar way as original VGUI server browser worked, completely fixes issue when servers from different categories appeared in wrong tabs - Added skull icon for death from fall damage - Fixed crash in server browser when opening and closing it quickly while refreshing server list - Fixed noticable hitch when opening Personal menu for the first time - Loading screen now shows active downloads when joining custom server [Server] - Fixed class selection menu was not opening when switching/scrambling teams after last update - Restored mp_humanteam - Added sv_vote_issue_change_nextgamemode - Fixed mp_radar_showall description [Tools] - Fixed crash in tools mode when hovering top context menu items - Fixed crash in tools mode sometimes when loading particle system - Hammer++: fixed stack corruption when loading map - Hammer++: fixed heap corruption when rendering map - Studiomdl: fixed gibberish values could be compiled in model if qc lacks $originbones option, not all bounding boxes are defined or if kneeDir is not specified for all IK links [Panorama] - fixed scrollbars were lagging/jittering when scrolling texts within text entries - Text entry fixes and improvements in usability, added alwaysdrawcaret setting to make caret always rendered regardless of focus - Reworked image cropping feature in a way it was originally intended to be done, fixed white line at certain resolutions [Miscellaneous] - Fixed scoreboard was not resized correctly at certain resolutions in end of match screen - Added ability to compile project with llvm-clang-cl once newer versions of Windows SDK and clang come out Clang usually generates smaller binaries, more strict to c++ standard which allows more stable and portable code, and do not trigger malware false positives like msvc - Compiled with clang binaries technically can run faster than msvc, but ingame performance difference was not noticeable fixes for various problems that surfaced when compiling with clang - Fixed build issue which might appear after switching to latest version of Visual Studio 2022
[ 2023-11-21 13:48:16 CET ] [ Original post ]
🎮 Full Controller Support
- [13.19 G]
Familiar controls and fluid movement allow you to jump right in.
MULTIPLAYER THE CLASSIC WAY
Fight as one of six distinct classes and obliterate your enemies using an arsenal of over 100 weapons. Compete against your friends in classic and new game modes, visiting iconic battlefields of the Vietnam War.
CUSTOMIZE AND PROGRESS
Stand out with historically accurate skins and cosmetics. Earn ribbons and get promoted to the next rank.
ALWAYS SOMETHING NEW
Weekly and monthly updates with new gear, game modes and maps. All future content is free of charge. No in-game purchases or microtransactions.
SOURCE WORKSHOP SUPPORT
Expand your gameplay experience with easy-to-use developer tools and share your creations on the Steam Workshop.
OLD SCHOOL SERVER BROWSER
Play on the server of your choice or host one with your own rules.
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i5-4440 (3.10GHz) / AMD FX-6300 (3.50GHz)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 (2GB) / AMD Radeon HD 7970 (3GB)
- Storage: 13 GB available space
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i7-8700 (3.20GHz) / AMD Ryzen 7 2700 (3.20GHz)Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 480 (4GB)
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