[Game] - Fixed losing rifle grenades after dropping certain weapons - Fixed bug where windows would be treated as something to be picked up - Weapon action layer now has prioriry above aliveloop, possibly fixing world model animations to randomly break and nearwall animation as well - Fixed bhop tilting bug at high velocity [Client] - Disabled left hand option on dual weapons, since it will break weapons - Fixed white outline artifact around objects if there is a particle with depth blend rendering behind them is now less noticeable - UI color for empty ammo on HUD breaks when switching to a grenade and then back - Fixed CAPS LOCK not working as a bind option - Fixed color bugs related to text appearing on HUD - Fixed spectator arrow sometimes drawm below - Fixed F10 bind in config using wrong command [Server] - Fixed mp_pistols_only 1 causing bots to constantly call out for ammo - Fixed bug where you could keep the m16a1 m203 grenade launcher and have another gun at the same time [Shaders] - Volumetric light: fixed issue when extinction parameter stopped working after one of previous volumetric light updates - Volumetric light: tweaked tonemapping and slightly improved light calculation, may require tweaking - Fixed issue with CSM on spritecard particles when shadow might start jittering/jumping randomly when looked at from certain angles at certain positions on map - Parallax: added support for LAYERTINT1, LAYERTINT2 - Parallax: envmapmask and basealphaenvmapmask are now available with blending enabled, but envmapmask is now unavaliable without phong or cubemap - Parallax: blendmodulatetransform now works the same as in lightmappedgeneric [Tools] - Hammer++: fixed worldspawn map properties - Hammer++: fixed model browser crashing the editor - Hammer++: fixed editing a vmt directly from within the editor crashing it - Various fixes around tools [Miscellaneous] - Fixed various UI entries in setting being faded - Fixed missing password text entry [Weapons] - Type 17 Shanxi fixed auto reload issues - XM202 fixed auto reload issues - APS fixed animation issues - M60 Belt fixed 3rd person animation issues - MAS-49 fixed scope lens entry - Flaregun added third person animations - New models for activated grenades - Fixed muzzle flashes on various weapons
[ 2024-03-09 03:52:29 CET ] [ Original post ]
🎮 Full Controller Support
- [13.19 G]
Familiar controls and fluid movement allow you to jump right in.
MULTIPLAYER THE CLASSIC WAY
Fight as one of six distinct classes and obliterate your enemies using an arsenal of over 100 weapons. Compete against your friends in classic and new game modes, visiting iconic battlefields of the Vietnam War.
CUSTOMIZE AND PROGRESS
Stand out with historically accurate skins and cosmetics. Earn ribbons and get promoted to the next rank.
ALWAYS SOMETHING NEW
Weekly and monthly updates with new gear, game modes and maps. All future content is free of charge. No in-game purchases or microtransactions.
SOURCE WORKSHOP SUPPORT
Expand your gameplay experience with easy-to-use developer tools and share your creations on the Steam Workshop.
OLD SCHOOL SERVER BROWSER
Play on the server of your choice or host one with your own rules.
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i5-4440 (3.10GHz) / AMD FX-6300 (3.50GHz)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 760 (2GB) / AMD Radeon HD 7970 (3GB)
- Storage: 13 GB available space
- OS: Ununtu 20.04 LTS
- Processor: Intel Core i7-8700 (3.20GHz) / AMD Ryzen 7 2700 (3.20GHz)Memory: 6 GB RAM
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (3GB) / AMD Radeon RX 480 (4GB)
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