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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
[Game] - Fixed losing rifle grenades after dropping certain weapons - Fixed bug where windows would be treated as something to be picked up - Weapon action layer now has prioriry above aliveloop, possibly fixing world model animations to randomly break and nearwall animation as well - Fixed bhop tilting bug at high velocity [Client] - Disabled left hand option on dual weapons, since it will break weapons - Fixed white outline artifact around objects if there is a particle with depth blend rendering behind them is now less noticeable - UI color for empty ammo on HUD breaks when switching to a grenade and then back - Fixed CAPS LOCK not working as a bind option - Fixed color bugs related to text appearing on HUD - Fixed spectator arrow sometimes drawm below - Fixed F10 bind in config using wrong command [Server] - Fixed mp_pistols_only 1 causing bots to constantly call out for ammo - Fixed bug where you could keep the m16a1 m203 grenade launcher and have another gun at the same time [Shaders] - Volumetric light: fixed issue when extinction parameter stopped working after one of previous volumetric light updates - Volumetric light: tweaked tonemapping and slightly improved light calculation, may require tweaking - Fixed issue with CSM on spritecard particles when shadow might start jittering/jumping randomly when looked at from certain angles at certain positions on map - Parallax: added support for LAYERTINT1, LAYERTINT2 - Parallax: envmapmask and basealphaenvmapmask are now available with blending enabled, but envmapmask is now unavaliable without phong or cubemap - Parallax: blendmodulatetransform now works the same as in lightmappedgeneric [Tools] - Hammer++: fixed worldspawn map properties - Hammer++: fixed model browser crashing the editor - Hammer++: fixed editing a vmt directly from within the editor crashing it - Various fixes around tools [Miscellaneous] - Fixed various UI entries in setting being faded - Fixed missing password text entry [Weapons] - Type 17 Shanxi fixed auto reload issues - XM202 fixed auto reload issues - APS fixed animation issues - M60 Belt fixed 3rd person animation issues - MAS-49 fixed scope lens entry - Flaregun added third person animations - New models for activated grenades - Fixed muzzle flashes on various weapons
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