Hello rhythm interns! Were here with another version update, v0.12.0/r27.
This update has a myriad of level editor improvements and platform updates like native Linux compatibility. Wed also like to introduce the newest member to the team, Random Guy JCI! He was already a big part of the community before, making some great custom levels and programming mods to improve the game and level editor. Now he will work with us to improve the game and level editor, but officially .
Thanks to team members Random Guy JCI, megaminerzero, huantian and Satellite for all the tweaks and improvements, and also to HeySora, huantian and antonio for the backend work!
Main Game Changes
- Linux compatibility: Added native compatibility with Linux! Make sure to disable Force the use of a Steam Play compatibility tool so Steam will download the native version. (big effort from huantian!) -Should work on most modern Linux distributions, but have only tested on Ubuntu, Arch, and NixOS. Requires GTK for file pickers and xdg-open for opening files, these should also be installed on most distributions. - Note: True window dance on Linux has been disabled, as it doesnt seem to work well with all Linux desktop environments or window managers. Window dance is set to Simulate by default instead. - Make sure to keep an eye out for any Linux related issues or bugs, such as issues with the file chooser or explorer, or custom level saving and loading. If you find any, contact us via our discord server: https://7thbe.at/discord
- Gameplay: Frame offset no longer multiplies on stacked hits (Random Guy JCI)
- Gameplay: Game now prevents you from holding too late (Random Guy JCI)
- Gameplay: Game now prevents late holds from auto-hitting beats later than the proper release time (Random Guy JCI)
- Gameplay: Hold releases on unmissable difficulty are now truly unmissable (Random Guy JCI)
- Gameplay: The mouse cursor is automatically hidden when entering a level or opening the fullscreen view in the editor.
- CLS: Song text color now automatically changes to white if the labels dark enough (Random Guy JCI)
- CLS: Level sorting now ignores
tags (Random Guy JCI) - CLS: Preview music is now properly faded out when you start and edit a level (Random Guy JCI)
- CLS: Added a progress indicator when downloading levels through the Import Levels menu (Random Guy JCI)
- Levels: The floor reflection for coles ward (sunrise) is now accurate (Random Guy JCI)
- Settings: Now you can change the keyboard layout for 2P levels. (Random Guy JCI)
- Rank Screen: The button on the bottom right corner now changes depending on your difficulty. (Random Guy JCI)
- Rank Screen: The ranks color now changes depending on the level speed. (Random Guy JCI)
- Settings: Main Volume for new saves now defaults to 7 instead of 10. Old saves should be unaffected. (Satellite)
- 1-X Battleworn Insomniac and 1-XN Super Battleworn Insomniac: LOW HEALTH text is now localized (Satellite)
- 4-1N Rollerdisco Rumble: Adjusted gameplay sound effects. (Satellite)
- 1-1 Samurai Techno: Fixed rank margins to: 25, 20, 15, 5, 0 misses
Level Editor
- Main Menu: Menu button now shows an * to indicate unsaved changes.
- Timeline: Dragging the end of a oneshot beat with other oneshot beats on the same row selected will line up all their hit times to where you drag (megaminerzero)
- Move Room: Scaling now allows to scale X or Y independently without altering the other value.
- Set VFX Preset: Some VFX presets that are redundant have been marked as legacy and dont appear in the dropdown list unless the event had them set before.(Satellite)
- Set Speed: Added easing controls. (Random Guy JCI)
- RDCode: Added a new read-only levelSpeed variable (thanks Klyzx for the suggestion!) (Random Guy JCI)
- Level Settings: Added the ability to switch to a grayscale syringe by clicking on the preview color (Random Guy JCI)
- Various other tweaks and bugfixes
Other Game Tweaks
- Added livesplit autosplitter support (Random Guy JCI)
- Editor: Fixed levels being exported incorrectly when they contained decorations.
- Mac Apps are now notarized (antoniosalte)
- Mac: Discord presence now works for both Intel and Apple Silicon macs.
- Window Dance is set to One Screen automatically if OBS is detected for the first time.
- Significantly improved the performance of the editor, as well as levels that heavily use decorations. (Random Guy JCI)
Rhythm Doctor
7th Beat Games
7th Beat Games
2021-02-26
Singleplayer Multiplayer Coop EA
Game News Posts 25
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(18787 reviews)
https://rhythmdr.com/
https://store.steampowered.com/app/774181 
Rhythm Doctor Linux [744.86 M]
Save lives with your spacebar!
Rhythm Doctor is a rhythm game in a world where defibrillating patients' hearts in sync with their heartbeats has healing properties. Slam your spacebar in perfect time on the 7th beat, and they might just come out okay. But beware - every patient has unique illnesses based on complex music theory: polyrhythms, hemiolas, irregular time signatures...if you don't know what they mean, don't worry. Rhythm Doctor is designed to make you learn music and rhythm theory without even realising it!
- 20+ handmade levels, each with their own story.
- Every level introduces a different concept of rhythm theory in an accessible way
- A large cast of doctors and patients feature in an overarching, character-centric storyline
- Play the story solo or grab a friend for drop-in drop-out local multiplayer throughout the whole campaign!
- Robust level editor to make, share, and play community levels! Use your own music, place notes snapped to the beat, and use 50+ different visual effects and backgrounds
- Challenging "Night Shift" versions of each level for the brave
(Note: 2P mode only works locally. Online 2P via Remote Play is enabled for this game, but it does not work that well right now due to varying latency)
Rhythm Doctor features flashing lights and colors. Please use caution if you have experience with epilepsy or any of its symptoms.
- OS: Linux 4.15+ (e.g. Ubuntu 18.04+)Memory: 2 GB RAMGraphics: Intel Graphics 4000. 2GB VRAMStorage: 1 GB available space
- Memory: 2 GB RAM
- Graphics: Intel Graphics 4000. 2GB VRAM
- Storage: 1 GB available space
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