Happy Christmas again!!
I've got a new patch and some goodies for you kids!
First of all there's some new achievements some of you begged for. You wanted milestones for kills.
I made them for people kills and for car kills.
Some people haven't noticed it but Maniac is STEAM DECK VERIFIED!
It works great and is a lot of fun on your handheld device!
Third big thing are new Steam Trading Cards with beautiful mugshot faces of our beloved characters:
We've got new Maniac Profile Backgrounds, Maniac Badges:
and Maniac Emoticons:
There are some new awesome cities created by our community with the in-game level editor.
Be sure to check them out!
Subscrive to the maps to play them
If you haven't checked out the last patch, be sure to read about all the new stuff it brought:
[url=https://steamcommunity.com/games/1482380/partnerevents/preview/6534240634804128525]
LAST PATCH NEWS
- new hard game mode
- new score attack game mode
- floating points
- playable moments
- speedometer
- 57 achievements
(we've got 65 now!)
Patch notes - 1.0.4-1.0.8:
added people kills milestones achievements
added car kills milestones achievements
fixed forklift never appearing in newcity
console appears in menu if there are any errors
gameplay cursor visible at all time
renamed "easy car controls" to "directional car controls"
fixed achievements unlocking during playable moments
0.9.28-1.0.4
added custom maps menu
added Steam workshop integration for custom maps
added speedometer item
added playable moments - custom challenges
added score attack game mode
added hard difficulty
added 57 Steam achievements
added floating score points and money
wanted levels are moddable (loaded from Maniac/Maniac_Data/StreamingAssets/wanted.txt)
a bit less frequent character voices
added hobo menu selection cursor
fixed sound volume ramp too steep
fixed fullscreen exclusive not being exclusive often
editor: better menu arrangement
editor: added pop ups asking to confirm exit/play
editor: added steam workshop upload
Maniac
Transhuman Design
Transhuman Design
Coming soon
Indie Racing Singleplayer
Game News Posts 17
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(1118 reviews)
https://www.uncured.net
https://store.steampowered.com/app/1482380 
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- Survive as long as possible
- Increasing law enforcement with each wanted level - police, FBI, military...
- Steal or shop for weapons and bonuses
- Enhance your cars attributes with each level up
Dear computer video gamer,
I have worked hard to achieve a masterful game, both deep and fun, satisfying the most demanding action desires. The idea came years ago when I vigurously played the demo of GTA 1 after school. I was addicted to killing as many pedestrians, cops and doing as much damage as possible within the 6 minutes time constraint of the demo. I also liked the original top view experience most and not finding a game like that on the market I decided to make one myself. But with additional twists to make it more interesting and emphasize strategies and unique ways of achieving total destruction.
What makes a good GTA car chase game?
- demanding police chase AI
- tricking AI into blowing each other up
- strategies / levelling up (eg. more speed? or more armor?)
- constant bar up with each gained point (more chase vehicles and types)
- slick feel-just-right driving
- satisfying physics leading to emergent situations (eg. explosions!)
- satisfaction and flow from avoiding the most dangerous situations
Have fun,
MM - the developer
- OS: Ubuntu 16.04 and Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 200 MB available space
- OS: Ubuntu/SteamOS
- Processor: Quad Core CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Dedicated GPU
- Storage: 2 GB available spaceAdditional Notes: Up to date OS version
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