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Hey,
Panic over, we hope. Ashley has picked through his mountain of C++ and found what we think to have been causing the problem.
It's pretty weird that it was only happening when the game was being run through Steam, but ho hum. We've implemented a beta-testing branch now so we can test things via Steam before releasing them in future.
Please let us know on Twitter (@forcehabit) or via the forums if you find any other problems.
Have a terrifying Halloween everyone, be sure to get sick on sugar and fear...
Cheers,
Nick
Hey,
Panic over, we hope. Ashley has picked through his mountain of C++ and found what we think to have been causing the problem.
It's pretty weird that it was only happening when the game was being run through Steam, but ho hum. We've implemented a beta-testing branch now so we can test things via Steam before releasing them in future.
Please let us know on Twitter (@forcehabit) or via the forums if you find any other problems.
Have a terrifying Halloween everyone, be sure to get sick on sugar and fear...
Cheers,
Nick
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