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Update 0.4.6 makes building structures much easier by having builders pick up supplies automatically. Additionally, there are now animated particles whenever items move. Patch Notes: Visuals: - Item movement is visually indicated by particle effects - Build grid shows corruption information Gameplay: - Builders automatically pick up nearby supplies and also from harbors and depots - Improved unit pushing behavior to make them move more smoothly - Ghost walking units of opponents can now be body blocked - Cargo slider makes a unit wait for goal load and is reset when reached - Recorded commands are no longer cancelled when they are the only command in the queue - Recording commands appends to the last recorded command instead of the last in the queue - Attack moving onto neutral units is treated as focus fire Balancing: - Tribe starts with only 2 travois - Warrior extra upgrade costs more and takes longer to research Tournaments: - Lobbies that are not full after 30 seconds are aborted - Added an observe button next to players in the score sheet to join their games directly - While waiting for a tournament game, it is now possible to enter another game (mission / custom / tournament observing) without leaving the queue Other: - Upgrade to Unreal Engine 5.1 - Main menu can be closed with the shortcut that opens it - Trailer music replaced old main menu music
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