New update with AI enhancements, gameplay balancing and UI customization: AI: - AI is now much more efficient when handling carriages and supplies to build structures - Resolved many scenarios where it could get stuck in its build order - AI can now also use spellcasters and cavalry units - It attacks and defends relics more actively - It now allies villages, gathers supplies from them and attacks hostile villages - It no longer expands to resource locations where allied harvesters are at work User Interface: - Team colors can now by turned on and off Balancing: - Obtaining a second relic grants a 10% attack speed bonus on all units - Removed collision from totems, standards and burrowed barrels Army balancing: - Reduced movement speed of standard bearer Colony balancing: - Increased saloon build speed - The cleric's mass heal ability no longer heals units engaged in combat - Increased faction specific damage bonus under morale Tribe balancing: - Increased overall duration to complete a ritual - Additional ritual performers now reduce ritual duration by a higher amount - Increased faction specific armor bonus under morale Bugfixes: - Blacksmith can now research again
[ 2024-03-15 15:38:32 CET ] [ Original post ]
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- Gather supplies to access more troops and build your base. Harvest essence to cast powerful spells and research technologies.
- Defeat mighty creatures for powerful relics and additional resources.
- Order shipments of troops, workers and vehicles from any harbor you control.
- Army: Powerful arsenal of exceptionally trained units. Their low mobility is easily compensated by their high range and the superb fire power of their cannons.
- Colony: A thrown together gang of gunslingers. Explosive barrels and dynamite complete the rapid firing of gatling guns to create a well rounded force.
- Tribe: Fast, agile units and movable structures. Medicine men and shamans inflict devastating chaos among enemies.
- Win by crushing your opponents or by snatching relics.
- Play on handcrafted skirmish maps with or without AI.
- Online or LAN for up to 8 players.
- Customizable factions derived from the three base factions with a progression system.
- Random generated maps in three unique biomes.
- Play together with up to 4 players.
- Win by crushing your opponents or by snatching relics.
- OS: Ubuntu 20.04 / 22.04 (64-bit)
- Processor: Intel Core i5-8400Memory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: GeForce GTX 1060 or AMD equivalentNetwork: Broadband Internet connection
- Storage: 1 GB available space
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