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With update 0.4.24 comes an exciting mission AI overhaul and new tribe spellcaster abilities. Full list of changes: Mission AI overhaul: - Mission AI now rebuilds resource bases and harvests from them - New attack behavior focusing on map control and retaking bases - Raiding parties: AI will now try to steal resources from the players - Harder difficulties will make use of spellcasters - Improved wave balancing and unit compositions New tribe spellcaster abilities: - Medicine man can now place spike traps making affected units more vulnerable - Medicine man's poison is now a stationary cloud - Shaman is now able to place bird traps slowing affected units - Shaman can now create illusions of allied units - Shaman is now able to cast shroud, blinding units within the shroud Other: - Cloud sync files are now cross-platform - Added more detailed perk descriptions on home island Modding: - Lighting can now be controlled from lua
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