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Arcane Wilds offers a new perspective on the RTS genre. Resources such as supplies and essence remain local at their gathering site and must be transported to the location they are being used at. This also means that resources can be stolen from enemies.
  • Gather supplies to access more troops and build your base. Harvest essence to cast powerful spells and research technologies.
  • Defeat mighty creatures for powerful relics and additional resources.
  • Order shipments of troops, workers and vehicles from any harbor you control.
  • Army: Powerful arsenal of exceptionally trained units. Their low mobility is easily compensated by their high range and the superb fire power of their cannons.
  • Colony: A thrown together gang of gunslingers. Explosive barrels and dynamite complete the rapid firing of gatling guns to create a well rounded force.
  • Tribe: Fast, agile units and movable structures. Medicine men and shamans inflict devastating chaos among enemies.
    • Win by crushing your opponents or by snatching relics.
    • Play on handcrafted skirmish maps with or without AI.
    • Online or LAN for up to 8 players.
    • Customizable factions derived from the three base factions with a progression system.
    • Random generated maps in three unique biomes.
    • Play together with up to 4 players.
Arcane Wilds
AvancadiaDeveloper
AvancadiaPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
Mostly Positive (12 reviews)
Public Linux Depots:
  • [0 B]
Update 0.6.9

Dear Players,\n\nWe wish everyone a happy holiday season!\n\nTo make your holidays as relaxing as possible, we have added a feature to both single- and multiplayer that helps to simplify a tedious aspect of the game quite a bit.\n\nThis feature revolves around logistic management for storage structures (Storage Tepee, Storage and Depot).\nIf your storage structure is filled with more than 250 supplies, a carriage will be automatically ordered from your harbor with an already queued pickup and drop loop. This means these loops no longer need to be manually created through command recording.\n\nStorage structures even keep track of the carriages assigned to them, allowing you to select all currently assigned carriages and adding additional carriages directly. These functionalities can be controlled through new buttons in the command card. This is how it looks like now when a storage structure is selected:\n\nGame Description Image\n\nOf course, this feature can be toggled upon the structure\'s completion if you prefer to manage everything yourself. This can be achieved by right clicking the carriage ordering button (left most in the image), similar to toggling autocast for spells such as snipe.\n\nAdditionally, villages now come with carriages themselves and will haul supplies to your harbor when allied.\n\nThis patch also contains some minor changes:\n\nWhen double tapping a hotkey, the camera used to simply jump to the largest group of units selected.\nThis sometimes felt off, for example when the camera centers on reinforcements on the ship.\nDouble tapping a hotkey now calculates where to jump according to group size and distance.\nSo if your current camera location is somewhere close to the action, the camera snaps to units on land rather than back to the ship.\n\nAnd finally, pest control visited and exterminated some bugs.\n\nFind the full list of patch notes below.\n\n

Full Patch Notes:

\n\n

Improved Logistic Management:

\n- Depots now automatically order carriages to repeatedly haul resources to the harbor\n- The target for the hauling defaults to the harbor, but can be adjusted like rally points\n- Additional carriages can be added manually through a button on the depot\n- Villages now come with carriages themselves and will haul supplies to your harbor when allied\n\n

Gameplay:

\n- Double tapping hotkeys to move the camera now takes into account sizes and distances of individual groups\n- Units can now be affected by speed buffs and slow effects at the same time\n- Villagers spawn close to the harbor if there are no houses on the home island\n\n

Bug Fixes:

\n- Issuing an order to units not owned by you no longer triggers a voice response\n\nAs always, we appreciate any kind of feedback! Please tell us your thoughts on the patch, have fun playing and enjoy your holidays.

[ 2025-12-17 23:06:52 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 20.04 / 22.04 (64-bit)
  • Processor: Intel Core i5-8400Memory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: GeForce GTX 1060 or AMD equivalentNetwork: Broadband Internet connection
  • Storage: 1 GB available space
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2.99$ (85.00%)
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