December Update Is Here!
We've created night-time Downtown and day-time Powerstation variants that will show up in the unlockable timelines.
We've made a slew of improvements to all flying AI to ensure they properly engage the players even if beyond their ideal combat range. They're also much better at avoiding staying too close (or especially over top of the player), while also staying closer to the eye level of the player. This should make them more challenging and engaging to battle for the short term while we continue to tinker on more improvements.
Backbone's damage immunity has been replaced with damage resistance so he can be minimally hurt with weapons/powers. Destroying the pustules is still the most effective method of taking him down quickly however! Additionally, Backbone's reinforcements are smarter about joining the battle wherever Backbone is rather than the original spawn zone.
Dash can now be activated right before landing from a jump or fall, which will allow players to cancel out any potential fall damage if timed correctly. Also, small double jump has been added for all players before getting a jump power, which should make it easier to clear low cover and activate the melee groundpound powers. Finally, new option has been added (found under gameplay options) to disable the auto-cover system if desired.
Multiple AI have additional logic and fallbacks to ensure that they do not become permanently stuck outside of valid playspace (including Windup). This should address any issues with Jarhead mission (and others) where sometimes all counted AI are not reliably engaging the players. Addressed a potential crash related to AI pathing as navigation geometry was being added/removed mid-session.
[ 2023-12-21 01:54:49 CET ] [ Original post ]
New Map Variants
We've created night-time Downtown and day-time Powerstation variants that will show up in the unlockable timelines.
Flying AI Improvements
We've made a slew of improvements to all flying AI to ensure they properly engage the players even if beyond their ideal combat range. They're also much better at avoiding staying too close (or especially over top of the player), while also staying closer to the eye level of the player. This should make them more challenging and engaging to battle for the short term while we continue to tinker on more improvements.
Backbone Tweaks
Backbone's damage immunity has been replaced with damage resistance so he can be minimally hurt with weapons/powers. Destroying the pustules is still the most effective method of taking him down quickly however! Additionally, Backbone's reinforcements are smarter about joining the battle wherever Backbone is rather than the original spawn zone.
Quality of Life Improvements
Dash can now be activated right before landing from a jump or fall, which will allow players to cancel out any potential fall damage if timed correctly. Also, small double jump has been added for all players before getting a jump power, which should make it easier to clear low cover and activate the melee groundpound powers. Finally, new option has been added (found under gameplay options) to disable the auto-cover system if desired.
Stability / Bugfixes
Multiple AI have additional logic and fallbacks to ensure that they do not become permanently stuck outside of valid playspace (including Windup). This should address any issues with Jarhead mission (and others) where sometimes all counted AI are not reliably engaging the players. Addressed a potential crash related to AI pathing as navigation geometry was being added/removed mid-session.
Superior
Drifter
Gala Games
2022-11-16
Singleplayer Multiplayer Coop EA
Game News Posts 40
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(104 reviews)
https://drifter.games/superior
https://store.steampowered.com/app/1297490 
[3.64 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Hunt superheroes, steal their powers, save the world.
Team up with friends to battle evil, mutated superhero bosses and their army of twisted henchmen.
Level up your characters
Choose from a cast of characters with their own unique look and playstyle. Permanently customize your character's skill tree as you gain levels to gain the edge in future attempts.
Dynamically configured missions
Fight in a sprawling, hyper-stylized superhero universe through multiple biomes. Each run you mission objectives, routes, and adversaries will be reconfigured. You'll never know what waits around the next corner.
Millions of combinations
On any run you could find any combination of hundreds of different unique superpowers, weapons, items, and abilities. There are millions of potential combinations to try out.
Epic boss fights
Face off against the toughest evil superheroes out there. Victor unlocks new categories of superpowers you may find in future runs.
Team up with friends to battle evil, mutated superhero bosses and their army of twisted henchmen.
Level up your characters
Choose from a cast of characters with their own unique look and playstyle. Permanently customize your character's skill tree as you gain levels to gain the edge in future attempts.
Dynamically configured missions
Fight in a sprawling, hyper-stylized superhero universe through multiple biomes. Each run you mission objectives, routes, and adversaries will be reconfigured. You'll never know what waits around the next corner.
Millions of combinations
On any run you could find any combination of hundreds of different unique superpowers, weapons, items, and abilities. There are millions of potential combinations to try out.
Epic boss fights
Face off against the toughest evil superheroes out there. Victor unlocks new categories of superpowers you may find in future runs.
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