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Game Update 29

Hey there pilots! Still working on your bug reports and fixing as many as I can. Here are the fixes that come with this update: 1 - Pause menu eventual bug during story mode. 2 - Ship 2 loses the ability to charge after killing a boss and charging during the result menu. 3 - Boss 1 death no longer soft locks the game. 4 - Power ups and other items scrolling is fixed to match the stages. PS: technical explanation for most of these bugs for people interested in coding: As a few of you know, the game was made in an old engine GMS 1.4. Then ported to a newer engine (at that time) GMS 2 when it was around 90% done. All worked fine till an update in the engine changed some vital functions, one of them is that the engine now stores all values of the game, as long as it is running, without the need of a save system. This wasn't the case in the version in which the game was built; the old version doesn't save anything unless it's part of the save system the developer creates. Due to this update, a lot of bugs did happen. And the majority of bugs reported by you guys are related to this issue. I'll keep doing my best to fix all of them. This is a random portrait of the character from my new games, she does look like Aya Morobito and the games share the same world :)
Thanks a lot pilots!


[ 2022-12-29 11:53:11 CET ] [ Original post ]



Wings Of Bluestar
Shinu Real Arts
  • Developer

  • Shinu Real Arts
  • Publisher

  • 2020-10-13
  • Release

  • Indie Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 26  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Positive

    (42 reviews)


  • Review Score

  • https://store.steampowered.com/app/1088420 
  • Steam Store




  • Protect space against the last wave of an enemy that used to be mankind's ally: a mysterious intelligent artificial life form. Take control of enhanced trainee pilot Aya, or the mysterious veteran pilot Zarak and fight your way through waves of enemies in order to save mankind and to learn more about yourself and also about your enemy.



    Wings Of Bluestar is a horizontal hand painted and frame by frame animated HD game, no photobashing, 3D nor pre-rendered assets are used. Every asset is hand crafted and detailed by the same artist, which gives the game its visual integrity.








    Wings Of Bluestar is a shoot'em up game that takes the solid gameplay of horizontal arcade shmups and modernizes it for modern PC and consoles use. The game achieves this by adding a lot of features like HD graphics, trophies, a deep story mode that, under certain circumstances, offers dialog choices and therefore multiple endings, gamepads, keyboard and arcade stick support, a shop to unlock artworks, extra credits, sound test, extra game modes and more.






    Gameplay-wise, the player has access to two ships (characters), each with its own control, weapon upgrades and scoring system. They also vary in speed, protection and fire power, so each player can find their own style.

    Wings Of Bluestar is a hybrid between classic shoot'em ups and "bullet hells" (Danmaku's), so everyone can have their fun.
    Despite the game being horizontal, it also has a lot of vertical scrolling as well, to add to the action.



    In addition the essential modes like Arcade, local multiplayer, boss rush and training, Wings Of Bluestar adds an extra story mode, for players who want to get more into the story.
    The Story Mode is played like short Visual Novel phases between stages. In those phases, the player will have to make dialog choices. And if some conditions are met, it can influence the story and lead to different endings.








    • Single and local two players.
    • Gamepad (Xbox 360, Xbox One, Dualshock 4), arcade stick and keyboard support, with a button mapping option.
    • HD 2D hand painted visuals.
    • Each ship has its own play style, weapon upgrade and scoring system.
    • Hi-scoring system involves a risk vs reward approach.
    • Huge bosses with varied attack patterns.
    • 8 stages.
    • A story mode in the style of a visual novel game that plays between stage/missions and, if certain conditions are met, offers dialog choices leading to different endings.
    • In-game shop using in-game currency to unlock extra features.
    • A gallery, featuring original artwork, concept art, and fanarts to unlock.
    • A Boss Rush mode that lets you fight against bosses under a timer.
    • Steam Trophies.

    GAMEBILLET

    [ 5951 ]

    13.19$ (18%)
    4.95$ (17%)
    12.44$ (17%)
    2.50$ (75%)
    12.38$ (17%)
    22.25$ (55%)
    4.24$ (15%)
    8.29$ (17%)
    3.92$ (74%)
    39.95$ (11%)
    16.79$ (16%)
    20.65$ (17%)
    9.19$ (8%)
    26.09$ (13%)
    4.12$ (17%)
    25.79$ (14%)
    22.99$ (8%)
    16.79$ (16%)
    1.00$ (80%)
    12.74$ (15%)
    19.69$ (21%)
    12.74$ (15%)
    34.59$ (42%)
    1.60$ (90%)
    12.59$ (16%)
    16.18$ (19%)
    8.25$ (17%)
    3.96$ (84%)
    3.29$ (18%)
    21.24$ (15%)
    GAMERSGATE

    [ 3154 ]

    13.59$ (32%)
    16.49$ (59%)
    1.5$ (92%)
    4.25$ (79%)
    4.95$ (67%)
    2.0$ (90%)
    4.59$ (74%)
    3.25$ (75%)
    20.0$ (50%)
    3.0$ (70%)
    17.99$ (40%)
    18.74$ (25%)
    4.94$ (59%)
    15.0$ (62%)
    1.5$ (75%)
    0.53$ (92%)
    2.63$ (62%)
    14.99$ (50%)
    2.25$ (85%)
    4.25$ (79%)
    1.35$ (92%)
    0.53$ (92%)
    2.5$ (75%)
    9.99$ (50%)
    5.84$ (55%)
    3.3$ (78%)
    0.53$ (92%)
    17.99$ (40%)
    4.69$ (81%)
    1.92$ (81%)

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