Version 0.9.0 - Wee Tanks makeover
Check the modding guide on how to mod your own custom tank models
Changelog: - HUGE improvements in performance in Tankey Town, and all boss arenas - (!) Big changes in some styles and graphics - You can now toggle on/off if you want the auto save system to overwrite the base save file - Added letterblocks - Changed the countdown style - Added modding option for changing tank colors - You can now select if you want to test with companions - You can now turn on experimental mode, which removes all boundaries for placing props - Less tanks are dropped by commandos on toddler, and more on adult and grandpa - WHAM! text effect are a bit higher so they dont clip with the floor - Death X are same color as player - Tankey town always on kid difficulty - You can now freely resize the game window - Custom props now copy the previous team color - Can make the barrel have opacity of 0 - Ability to change the invisibility type of custom tanks - Ability to disabled tank tracks of custom tanks - White tanks are now fully invisible again on adult + grandpa - Player tank has black poof when trying to boost and its not available - Fixed pathfinding not working anymore for all tanks + companions - Some bullets don't lose their trail anymore upon deletion - King tank mines shoot out energy bullets again - Custom tanks bunch of new bullets - AI companions now get armour plates when going into king tank arena - All bullet skins now have Xray behind walls - Electro tanks are teleporting way more aggressive on grandpa - Added Steamworks updated libsteam_api.dylib, which will fix some MacOS issues (Thanks to aehmttw) - Converted all classic campaign missions to the new save method, so the classic campaign might load FASTER now - Fixed tiles + conveyor belts not being removed - You can now use commands to add missions from one campaign to the other - Boss tanks fight factory-produced tanks now - You can now set your own custom MOTD in the mod_settings - You can now use commands to add missions from one campaign to the other (/addmission) - And I added secret party easter egg somewhere on the main menu....
[ 2023-04-18 14:20:24 CET ] [ Original post ]
Wee Tanks got a makeover!
We have changed some visual elements of the game, such as letting players choose their own player colors and new arena designs.
Change the colors of all players
Set custom models for your custom tanks
Check the modding guide on how to mod your own custom tank models
More map editor settings
Multiplayer
We are still working on multiplayer, which we expect to go live next month! Stay tuned for that.
Changelog: - HUGE improvements in performance in Tankey Town, and all boss arenas - (!) Big changes in some styles and graphics - You can now toggle on/off if you want the auto save system to overwrite the base save file - Added letterblocks - Changed the countdown style - Added modding option for changing tank colors - You can now select if you want to test with companions - You can now turn on experimental mode, which removes all boundaries for placing props - Less tanks are dropped by commandos on toddler, and more on adult and grandpa - WHAM! text effect are a bit higher so they dont clip with the floor - Death X are same color as player - Tankey town always on kid difficulty - You can now freely resize the game window - Custom props now copy the previous team color - Can make the barrel have opacity of 0 - Ability to change the invisibility type of custom tanks - Ability to disabled tank tracks of custom tanks - White tanks are now fully invisible again on adult + grandpa - Player tank has black poof when trying to boost and its not available - Fixed pathfinding not working anymore for all tanks + companions - Some bullets don't lose their trail anymore upon deletion - King tank mines shoot out energy bullets again - Custom tanks bunch of new bullets - AI companions now get armour plates when going into king tank arena - All bullet skins now have Xray behind walls - Electro tanks are teleporting way more aggressive on grandpa - Added Steamworks updated libsteam_api.dylib, which will fix some MacOS issues (Thanks to aehmttw) - Converted all classic campaign missions to the new save method, so the classic campaign might load FASTER now - Fixed tiles + conveyor belts not being removed - You can now use commands to add missions from one campaign to the other - Boss tanks fight factory-produced tanks now - You can now set your own custom MOTD in the mod_settings - You can now use commands to add missions from one campaign to the other (/addmission) - And I added secret party easter egg somewhere on the main menu....
Wee Tanks!
Studio Kit
Studio Kit
2022-02-22
Indie Adventure Simulation Singleplayer Multiplayer Coop EA
Game News Posts 45
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(409 reviews)
https://weetanks.com
https://store.steampowered.com/app/1797680 
[420.36 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Welcome to the world of Wee Tanks!
Wee Tanks! is the game where you control a blue tank and destroy hundreds of enemy tanks across many maps and game modes! This is a challenging adventure, can you survive?___
Each mission has a diverse number of enemy tanks you must fight through, and a unique layout.
But beware: some missions are challenging! You might need to lower the difficulty on some...
Available to play with 4 friends locally or using Steam Remote Play!
___
Within Wee Tanks is an advanced map editor in which you can create your own campaigns.
Customize and create your own tanks with unique stats and abilities, or make a map without any players and just let the enemies fight each other, it is up to your imagination.
___
Can you survive the endless horde of enemy tanks coming for you?
Waves of hungry zombie tanks are coming for you, defend yourself and your friends by buying upgrades, turrets, and more!
___
Intense multiplayer battles up to 16 players, enemy AI tanks, PvP, Capture The Flag... you name it, it will have it all.
This feature is currently in development and parts can be tested already on the beta branch.
The expected full release date of Multiplayer is at the end of Q1 in 2023.
___
Our plans for the future of Wee Tanks
The development of Wee Tanks is not yet completed but in its current state, it's guaranteed hours of fun!
- Fully working multiplayer (PvP, PvE, playing each other maps, and more!)
- More side campaigns/DLCs, with new tanks, mechanics/physics, and themed missions
- We would love to hear from you about what you would like to see in Wee Tanks, feel free to join the Wee Tanks Discord Community
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