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This updates contains minor balancing, a fix for the respawns not working as intended and sone updates to the tutorial. Gameplay
Hey Soldiers, We're thrilled to reveal a brand-new DLC for Mini Royale, created in collaboration with ZLan 2025! As we gear up for an epic weekend of gaming from April 1820, were bringing the action straight to the battlefield with exclusive ZLan-themed cosmetics to celebrate the event! Whats inside the DLC?
This update includes several improvements and fixes for team/party voice chat and proxy voice chat.
This update contains critical bugfixes & content for the new ZLAN DLC (releasing today!). We are so hyped to transition from our initial launch challenges into a phase of continuous improvement with the community!
Today is not our day - sorry! We deployed an update earlier leading to player not getting progress. We deployed a fix for that now. We also enabled 2x XP for now so you can get your progression back a bit.
Hello Soldiers, Today we discovered an unfortunate issue with our microtransaction pricing. It turns out that regional pricing was incorrectly configured and only based on exchange ratesthis led to prices being significantly higher relatively in some lower-income countries (eg Brazil, China, Russia, etc). We're truly sorry this slipped through the cracks. Weve already deployed a fix, and from now on, prices should be properly adjusted based on region. But were not stopping therewell also be reviewing all past transactions and granting additional coins to affected players, based on the new pricing model. This could take a couple days - you will get an ingame notification when done. If you have any questions or concerns, feel free to reach outwere here to help. Thank you so much for your continued support. The Mini Royale Team
This update contains more audio fixes.
Attention Soldiers, This weekend, enjoy DOUBLE XP on all activitiesperfect for leveling up your Season Pass! Were also rolling out the first tests of Ranked Duo, featuring (also your community suggestions): MMR system with SBMM A leaderboard highlighting the top 1000 players 20-player matches to keep gameplay balanced and reduce queue times min global level for ranked is 10 Plus, you can still jump into Deathmatch while waiting in the Ranked queue. We cant wait to hear your thoughts on ranked! Start is at 6PM CET. Have an awesome weekend, The Mini Royale Team
This update contains bug fixes and features for this upcoming weekend (Double XP weekend + Ranked DUO - bigger announcement upcoming)
We are deploying an Update that continues the work on audio issues.
We are deploying an Update to fix the most important errors and work on the audio.
We are deploying an Update to fix the most important errors and work on the audio.
We are deploying an Update to fix the most important errors. We are aware the sound is rough - we are working on it!
We are deploying a Hotfix to fix some issues:
As many of you requested, Third Person queues are enabled again! We had it disabled due to player count in the Demo, but now we have to players to enable it again. You can still search of First Person only - no worries! Have fun <3
We are deploying a Hotfix to try to fix some audio issues:
Hi everyone, Cheating is something we take incredibly seriously. As a competitive multiplayer game, maintaining a fair playing field is essentialnot just for gameplay balance, but for the integrity of the experience were building with you. Heres what were doing right now to combat cheaters: Full Easy Anti-Cheat Integration Weve implemented Easy Anti-Cheat (EAC), a proven industry-standard system used by many major titles, to handle a wide range of cheats and exploits. Detailed Reporting System You can report suspicious behavior directly in-game. Every report is logged and reviewedyour input is a critical part of keeping the community clean. Active Moderation Our moderation team is actively reviewing reports and replays. This isnt automatedwe have real people investigating suspicious activity and taking action where needed. You can also join our discord to directly interact with them! Server-Side Anti-Cheat with AI Detection Our anti-cheat goes beyond client-side protection. Server-side systems monitor gameplay patterns over time, using AI to detect and catch long-term cheaters who try to avoid detection. Hardware Bans In the most severe cases, we issue hardware bans. When someone is caught cheating, we make sure its not easy for them to come back. Were a small team, but this is a top priority for us. Were committed to doing the work necessary to protect the integrity of Mini Royale and to support the players who play fair. This would not be possible without our great Mods. Thank you for continuing to report issues and support the game!
We are deploying an Update to fix the most important errors:
We are deploying another hotfix to fix crucial errors.
We are deploying the first hotfix that contains crucial errors.
Hey Soldiers! The time has finally come! With a mix of excitement (and just a bit of nervous energy), were thrilled to launch Mini Royale into Early Access on Steam! Its been an incredible journey filled with exciting playtests, and your feedback has been nothing short of amazing. Mini Royale wouldnt be here without you, so from the bottom of our heartsthank you!
Added a new Map to deathmatch Prepared certain aspects of the game for EARLY ACCESS More Tourney System fixes & features Polished UI
Added a new observer overlay with various team information, controls and more Fixed critical bug that would lead to inconsistent bullet drops due to different frame rates Added red cross to the 8x scope for better visibility in dark areas Fixed bug where roll spamming looks weird for other players Fixed Aim Assist for controllers
In the last couple of days we deployed several update that contained bug fixes, security updates & new features for tournament games. This does also affect custom game sessions. You can now enter the game as a spectator to watch the game.
Fixed blackscreen on endgame in new map & battle royale
Deathmatch
Deathmatch
You wished to play deathmatch even outside of playtests - thats now possible! You can join via the direct deathmatch button or even use the browser to list all servers currently online. Have fun soldiers!
Fixed deathmatch server shutting down after 60 minutes Added bigger deathmatch map (map is still in the not done) Fixed stat progress showing up in deathmatch Fixed Game Browser not displaying items correctly when full
Finally Deathmatch!
MINI ROYALE IS FINALLY LAUNCHING! After months of intense playtesting and invaluable feedback from our incredible community, we are thrilled to officially announce the launch of Mini Royale on March 27, 2025! Whats waiting for you? Diverse Game Modes: Dive into action-packed modes like our classic Battle Royale, Color Conquest, and Arcade Classics such as Team Deathmatch. Season Pass: Unlock plenty of exclusive skins and rewards to personalize and elevate your gaming experience. Thank You, Community We want to take a moment to express our heartfelt gratitude to all of youour amazing playersfor your unwavering support, patience, and love over the past years. Your feedback, enthusiasm, and dedication have been the driving force behind Mini Royale, and this launch is as much yours as it is ours. We cant wait to see you in the gamegear up, squad up, and lets make March 27 unforgettable! Click the link below for more information! Website
We are currently working on bringing the game to a release state - that mostly includes server, backend, bug fixes and polishing. This playtest we will also test bare metal servers in the EU and US. Misc
Tourney Mode (Alpha) Were thrilled to introduce Tourney Mode - a new system designed to simplify tournament hosting! While its still in its early stages, heres what you can expect: Easy Tournament Creation: Select from the Mini Royale gamemode with Solo, Duo, or Trio options. Predefined Teams: Tournament organizers can set up teams in advance. The time where you had to create a party previously is over :) Player-Friendly Interface: Players will automatically see if theyre in a tournament and can seamlessly join pending games. Automated Tracking: Team scores, placements, and key stats are automatically tracked for you. This is just the beginning - we have big plans for more features and customization options to make tournaments even better. Server Performance Over the last months we worked on a new system on how the game servers work. This means the current 30 Soldiers lobbies will run smoother and we have potential for far bigger lobbies now (will be important for future updates :) ). Server Deployment Weve also made significant changes to our server setup. As a small team of three developers with no prior experience launching multiplayer games, we initially hosted everything on a single cloud provider. However, weve taken a big step forward now: Enhanced Server Flexibility: Our server now runs on a more versatile system, allowing us to host it everywhere. Cost Efficiency: This shift means cheaper, more independent servers to reliably support our player base. Scalability: During surges of new players, we can still leverage the cloud to handle the load. We are gonna test the new system this weekend - so if you experience any troubles let us know. Misc Fixed Spectating smoothness Fixed Pick Up Tooltip location off for one frame Fixed having the wrong viewmode sometimes (fp instead of tp etc) Anti Cheat New Easy Anti Cheat Version
Some players have problems with the automatic Easy Anti Cheat installation. Here is how to fix that:
Hey Soldiers! This weekend we are open for playtest again. We also deployed another update and are looking forward to gathering feedback from you :) Have fun! Voice Chat
Hey Soldiers! We will have another playtest this weekend! We also deployed a small update that mostly contains fixes & qol improvements. Have fun :) Controller
This update mostly contains bug fixes & improvements. We are mainly working on preparing the game for Early Access. Friends
Hey Solders, we will do a small playtest this weekend. Start Date: November 8th at 8:00 PM CET End Date: November 11th at 8:00 AM CET Have fun!
Hey Soldiers! Below you find some info about Steam Deck Compatibility:
Hey Soldiers!
as some of you may already know, we will participate in the Steam Next Fest starting on 14th. This means that the new Demo build will be available on our Steam Page now and the official Servers will be open for at least 10 Days.
The Playtest build will not be available anymore.
The new Gamemode Color Conquest is a more casual mode. It is enabled now!
We will continue to update the Game prior to Next Fest so everything is smooth when it starts.
Here is all you need to know:
Start Date: March 15st at 8:00 PM CET
End Date: March 18th at 8:00 AM CET
Have fun soldiers!
Here is all you need to know:
Start Date: March 1st at 8:00 PM CET
End Date: March 4th at 8:00 AM CET
Have fun soldiers!
Here is all you need to know:
Start Date: February 16th at 8:00 PM CET
End Date: February 19th at 8:00 AM CET
Have fun soldiers!
Here is all you need to know:
Start Date: February 2nd at 8:00 PM CET
End Date: February 5th at 6:00 AM CET
This playtest will be mostly stability testing with no big new features (those are coming soon).
Have fun soldiers!
Here is all you need to know:
Start Date: January 19th at 8:00 PM CET
End Date: January 22th at 6:00 AM CET
Game Modes: Solo, Duo, Trio / First Person, Third Person
Regions Supported:
us-west-1 | N. California
us-east-2 | Ohio
eu-central-1 | Frankfurt
sa-east-1 | Sao Paulo
me-south-1 | Bahrain
ap-south-1 | Mumbai
ap-northeast-2 | Seoul
ap-southeast-1 | Singapur
ap-southeast-2 | Sydney
af-south-1 | Cape Town
We hope its a successful and enjoyable experience for everyone!
Please consider whishlisting the game if you like it
Hey,
we just granted access to all pending playtesters!
Thanks everyone for testing the game and being a part of this community! If you have not already, please consider Wishlisting the Game
Patchnotes:
Crash
Hey there Soldier,
Finally, the wait is over. The next early alpha testing is just around the corner. Stay up-to-date by joining our Discord server.
Mini Royale Discord
Throughout the event we provide more details on what you can expect regarding new features and so on.
Start: Friday, 4th of November at 9PM CET
End: Sunday, 20th of November at 9AM CET
Keep an eye out for more information. Feel free to reach out to us on Discord if you have any questions.
Looking forward to seeing all of you soon.
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