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Kainga Patch 0.5.12


I've been doing some major fixes to Kainga to get things up to speed for the next update! A lot of changes have been including the ability to hop OFF of tamed beasts! Here's the full list of changes below Also, please remember to write a review for Kainga! All the best, -Erik

Version 0.5.12


General Bugfixes:


  • Fixed a pathing issue where braves get caught on the corners of bridges and storage
  • Everyone will not start with hats anymore
  • Coconuts should be automatically harvested when in banner radius
  • Icebreakers shouldnt path through the land any more and the notification has been fixed
  • Fixed an issue with disappearing soil tiles
  • Re-did how the game handles resolution sizes in the settings
  • Raised the maximum tech limit from 24 to 42 (3 rows of 14)
  • All stilt types are now free
  • AI should no longer ask for walls in trades
  • Fixed an issue where the trade table would ask for an impossible resource
  • Added a platform under demands and trade tables
  • Made a patch of land by the flatlands pond accessible
  • AI Thinkers wont wander too far from their campfire
  • You can now click on resources and structures under flooded water

Unit Fixes:


  • Corpses are again visible
  • Warriors can no longer block fire damage
  • Riflemen no longer shoot each other when bunched up
  • Braves now prefer closer resources to further
  • Braves will now not automatically attack at relationship cautious
  • During the boardgame festival, the Thinker now sits and plays with villagers
  • Braves will no longer get stuck under steps forever
  • Synergy units are now correctly spawned from their production buildings

Technology Fixes:


  • Bracer no longer makes Arenas unwinnable
  • Fixed the Water Tap placement and colors
  • Plank bridge is now walkable
  • Fixed the House Extension models
  • Fixed an issue where unknown techs wouldnt appear in the shop
  • Bridges shouldnt be frozen in time after being destroyed
  • Fixed placement issues and water visuals with canals
  • You can no longer be locked by having an idea with no technology
  • Unlocking of the secret house type works properly
  • Made beast technologies rarer in normal tech categories
  • Synergies will not appear in the world by chance any longer
  • Fixed a graphical glitch in the shop with unique blueprints
  • Increased the cost of synergies in the shop

Transport and Beast Fixes:


  • Fixed Firebirds attachments, taming, notifications, attacking and commanding
  • Beasts and transports are now counted on the mouse cursor
  • Fixed notifications when taming beasts
  • Fixed an issue with disappearing tiles on snails nests
  • Fixed Karamana placement and stacking bug
  • Gokstad Corsairs no longer spawn units into the sea
  • Gokstads, Passarolla balloons and Walker Platforms now have and spawn on to seats
  • Beast pilots can now hop off of beasts
  • Fixed the lingering construction material on beast attachments
  • Transports and beast attachments now show carried resources in their UI


[ 2022-06-10 10:17:09 CET ] [ Original post ]



Kainga: Seeds of Civilization
Erik Rempen
  • Developer

  • Green Man Gaming Publishing
  • Publisher

  • Coming soon
  • Release

  • Strategy Singleplayer
  • Tags

  • Game News Posts 51  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mostly Positive

    (599 reviews)


  • Review Score

  • https://www.kaingagame.com/
  • Website

  • https://store.steampowered.com/app/1269710 
  • Steam Store



  • [1.07 G]

  • Public Linux depots


  • Game is not tagged as available on Linux on Steam.


    Linux is not in the OS list.

    Welcome to the mystical world of Kainga, magical lands full of wonder and beauty, where strange other-wordly beasts roam. Take control of a Thinker and grow your village into a thriving civilization, adapting and surviving against all odds.

    Kainga: Seeds of Civilization is a unique roguelite-inspired village-builder. Be warned, its stunning landscapes hide many threats. Other tribes compete for resources, the weather threatens to wash you away, and colossal creatures can rise up and destroy all you’ve built. As you begin to take wins and earn karma, the world begins to unravel with new unique lands, technologies, challenges and Thinkers to unlock, discover and learn.

    Can you master the beautiful but dangerous lands of Kainga?



    • Build, Survive, and Adapt
      As the Thinker you must use your knowledge of Kainga to lead your tribe, learn through trial and error how to adapt to your surroundings and develop a village that can flourish. Protect your Thinker at all costs but make sure to use them to expand your technology and govern your tribe.
    • Encounter Mysterious and Dangerous Creatures
      Colossal creatures can be found lurking throughout Kainga’s varied biomes, often hidden in the sea or deep underground. Learn to live in harmony with them, tame them and add them to your economy or use their strength in combat against your rivals.
    • Explore a Beautiful and Threatening Land
      Discover what the 8 unique biomes have to offer, each with its own beauty and dangers. Lead your tribe to adapt and survive across barren deserts, tropical archipelagos, icy mountains and lush jungles.
    • Pick up the Pieces and Try Again
      Death is not the end. Learn from your failures and begin again in a new world. Complete challenges to unlock new biomes, technologies, and Thinkers. Take your newfound knowledge to build bigger and better cultures.



    Join the Kainga Community
    Kainga is developed by me, Erik, and I’d love to hear your thoughts! Join our Kainga Discord to get involved with updates and share your thoughts on the game - I’d love to hear from you!
    GAMEBILLET

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