Kainga's Progress
I've been listening to feedback and the synergy system, or "unique" technologies as they're known in game, weren't clear and didn't allow for customization. Originally, if you had multiple techs that could synergize, it would pick one at random and grant it immediately. Many players didn't even realize the synergy had taken place, sometimes it caused problems and resource problems. Now, when a synergy is available, it will be granted similarly to other technologies, in a Thinker's ideas. This way you have the freedom to pick which synergy you'd prefer, or deny them all! With over ** synergy technologies, it was a shame to see players not realize this was a part of Kainga!
Late game players will know, that the memory system was a bit broken. Originally, with all memories unlocked, you could start with 3 free techs in addition to the 3 starting nearby inspirations meant you were at 2 festivals almost immediately. This also made the search of technologies obsolete as it was often not even necessary to leave the campfire. Now, memories are guaranteed to appear in that tech's category once! This ensures that you still are able to get the techs that you saved in memory, but don't have to.
Many beasts now have different ways that they spawn, reproduce and can be killed. They also now have cloth banners when tamed to indicate which team they're on.
In addition to the above, a lot of fixes have been made including to rarer techs like the Gosanke Harborhouse, a much needed improved system to get units out of boats, the ability to deconstruct and reconstruct all structures, improved town AI structure placements, claimed areas are now cylinders instead of spheres, and many, many bugfixes. The goal here is to improve how Kainga feels to plan and make it a better experience overall. Keep your eyes open the next post on the next update! -Kainga Dev
[ 2022-09-08 12:05:07 CET ] [ Original post ]
In addition to the next update "Wildlife", I've been focusing my efforts on improving and sanding down rough edges on what's already in Kainga! Let's see what's improved:
I won't go into any new content that's being added in just yet, only changes to gameplay you can expect!
New Synergy System
I've been listening to feedback and the synergy system, or "unique" technologies as they're known in game, weren't clear and didn't allow for customization. Originally, if you had multiple techs that could synergize, it would pick one at random and grant it immediately. Many players didn't even realize the synergy had taken place, sometimes it caused problems and resource problems. Now, when a synergy is available, it will be granted similarly to other technologies, in a Thinker's ideas. This way you have the freedom to pick which synergy you'd prefer, or deny them all! With over ** synergy technologies, it was a shame to see players not realize this was a part of Kainga!
Memory System
Late game players will know, that the memory system was a bit broken. Originally, with all memories unlocked, you could start with 3 free techs in addition to the 3 starting nearby inspirations meant you were at 2 festivals almost immediately. This also made the search of technologies obsolete as it was often not even necessary to leave the campfire. Now, memories are guaranteed to appear in that tech's category once! This ensures that you still are able to get the techs that you saved in memory, but don't have to.
Beast Improvements
Many beasts now have different ways that they spawn, reproduce and can be killed. They also now have cloth banners when tamed to indicate which team they're on.
Other improvements
In addition to the above, a lot of fixes have been made including to rarer techs like the Gosanke Harborhouse, a much needed improved system to get units out of boats, the ability to deconstruct and reconstruct all structures, improved town AI structure placements, claimed areas are now cylinders instead of spheres, and many, many bugfixes. The goal here is to improve how Kainga feels to plan and make it a better experience overall. Keep your eyes open the next post on the next update! -Kainga Dev
Kainga: Seeds of Civilization
Erik Rempen
Green Man Gaming Publishing
Coming soon
Strategy Singleplayer
Game News Posts 51
🎹🖱️Keyboard + Mouse
Mostly Positive
(599 reviews)
https://www.kaingagame.com/
https://store.steampowered.com/app/1269710 
[1.07 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Welcome to the mystical world of Kainga, magical lands full of wonder and beauty, where strange other-wordly beasts roam. Take control of a Thinker and grow your village into a thriving civilization, adapting and surviving against all odds.
Kainga: Seeds of Civilization is a unique roguelite-inspired village-builder. Be warned, its stunning landscapes hide many threats. Other tribes compete for resources, the weather threatens to wash you away, and colossal creatures can rise up and destroy all you’ve built. As you begin to take wins and earn karma, the world begins to unravel with new unique lands, technologies, challenges and Thinkers to unlock, discover and learn.
Can you master the beautiful but dangerous lands of Kainga?
Join the Kainga Community
Kainga is developed by me, Erik, and I’d love to hear your thoughts! Join our Kainga Discord to get involved with updates and share your thoughts on the game - I’d love to hear from you!
Kainga: Seeds of Civilization is a unique roguelite-inspired village-builder. Be warned, its stunning landscapes hide many threats. Other tribes compete for resources, the weather threatens to wash you away, and colossal creatures can rise up and destroy all you’ve built. As you begin to take wins and earn karma, the world begins to unravel with new unique lands, technologies, challenges and Thinkers to unlock, discover and learn.
Can you master the beautiful but dangerous lands of Kainga?
- Build, Survive, and Adapt
As the Thinker you must use your knowledge of Kainga to lead your tribe, learn through trial and error how to adapt to your surroundings and develop a village that can flourish. Protect your Thinker at all costs but make sure to use them to expand your technology and govern your tribe. - Encounter Mysterious and Dangerous Creatures
Colossal creatures can be found lurking throughout Kainga’s varied biomes, often hidden in the sea or deep underground. Learn to live in harmony with them, tame them and add them to your economy or use their strength in combat against your rivals. - Explore a Beautiful and Threatening Land
Discover what the 8 unique biomes have to offer, each with its own beauty and dangers. Lead your tribe to adapt and survive across barren deserts, tropical archipelagos, icy mountains and lush jungles. - Pick up the Pieces and Try Again
Death is not the end. Learn from your failures and begin again in a new world. Complete challenges to unlock new biomes, technologies, and Thinkers. Take your newfound knowledge to build bigger and better cultures.
Join the Kainga Community
Kainga is developed by me, Erik, and I’d love to hear your thoughts! Join our Kainga Discord to get involved with updates and share your thoughts on the game - I’d love to hear from you!
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