Hello there!
What a wild launch! Thanks for the well-wishes and positivity during this time. I'm out of the hospital and feeling MUCH better :) It's been a while since release, so sorry for the delayed patch!
I've been reading all your feedback, and making changes where I can. Please do know I'm doing my best to fit everyone's needs! There are some gameplay changes, specifically settings, that should allow for a more relaxed play session for those who don't want to deal with neighbors.
Also added are a few suggestions form the community, so thank you for your voices!
I'm much more active on Discord! so if you want to come by and say hi, share your bug reports, or horror stories of snails and crabs, welcome!
Please review Kainga if you're enjoying yourself, as it really does make a big difference.
Expect further patches coming soon!
-Kainga Dev
Here's the change-log:
Changes:
- Banners can now be selected, dismantled and attacked
- Structures are now affected by Bracer
- You can now delete units
- Reduced the size of AI town starting sizes
- You can now change the AI town starting size from the settings
- You now get Karma for allying with other towns
- Added little locks to secret techs in the encyclopedia
- Map scales correctly with ultra-wide screens
Fixes:
- Fixed a bug where units werent doing tasks properly
- Balloons can no longer sink into the underworld
- You can now rescue Thinkers with balloons
- Alkazar soil roofs are destroyed when dismantling
- Fixed a bug where structures spawned sideways
- Fixed the firebirds attachments
- Escape vehicles are easier to enter
- Fixed the banner color on the rickshaw
- Riflemen should no longer destroy the transport theyre riding
- Snails should no longer melt their handler
- The Karma shops wooden platform will no longer block ramps
- The under-construction Karma shop is easier to select
- Fixed the smokestack and visuals of stone ceramics
- You will now still win even if your Thinker or the rescue Thinker has fallen after the final festival has started
- Inspiration will not spawn in the water when enemy Thinkers drown
- Funeral techs display the correct cost at the Karma shop
- Fixed some translation issues (still more to do!)
- Corn in Durians mouths will no longer be sought out by your braves
- AI will no longer build banners on top of your structures
- Arrows of those without a team will no longer glow
- Balloons whos riders have been killed can be reclaimed
- Passives are now counted as chosen in the encyclopedia
Kainga: Seeds of Civilization
Erik Rempen
Green Man Gaming Publishing
Coming soon
Strategy Singleplayer
Game News Posts 51
🎹🖱️Keyboard + Mouse
Mostly Positive
(599 reviews)
https://www.kaingagame.com/
https://store.steampowered.com/app/1269710 
[1.07 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Kainga: Seeds of Civilization is a unique roguelite-inspired village-builder. Be warned, its stunning landscapes hide many threats. Other tribes compete for resources, the weather threatens to wash you away, and colossal creatures can rise up and destroy all you’ve built. As you begin to take wins and earn karma, the world begins to unravel with new unique lands, technologies, challenges and Thinkers to unlock, discover and learn.
Can you master the beautiful but dangerous lands of Kainga?
- Build, Survive, and Adapt
As the Thinker you must use your knowledge of Kainga to lead your tribe, learn through trial and error how to adapt to your surroundings and develop a village that can flourish. Protect your Thinker at all costs but make sure to use them to expand your technology and govern your tribe. - Encounter Mysterious and Dangerous Creatures
Colossal creatures can be found lurking throughout Kainga’s varied biomes, often hidden in the sea or deep underground. Learn to live in harmony with them, tame them and add them to your economy or use their strength in combat against your rivals. - Explore a Beautiful and Threatening Land
Discover what the 8 unique biomes have to offer, each with its own beauty and dangers. Lead your tribe to adapt and survive across barren deserts, tropical archipelagos, icy mountains and lush jungles. - Pick up the Pieces and Try Again
Death is not the end. Learn from your failures and begin again in a new world. Complete challenges to unlock new biomes, technologies, and Thinkers. Take your newfound knowledge to build bigger and better cultures.
Join the Kainga Community
Kainga is developed by me, Erik, and I’d love to hear your thoughts! Join our Kainga Discord to get involved with updates and share your thoughts on the game - I’d love to hear from you!
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