Patch 1.1.02
- Mushroom houses can now only be placed on mud - Added some behind the scenes passives to the encyclopedia - Kala and Jeera Bs spike ring will only appear once the campfire is built - Serrano B can now only memorize festivals, but recall them one at a time - Added a setting to disable events
- AI wells will no longer collapse after their civilization is destroyed - AI will no longer fish in acid water - Mushroom farms can now be placed East and West as intended - Mushroom houses have protection information and allow for docks and barracks properly - Sumac and Serrano B-side passive techs can be unlocked as expected - The Firelance and Whitebarrel Caserns now appear in the encyclopedia - All buildings now have the correct B-Side selection color - Caged Thinkers have the correct selection color when your Thinker is B-Side - Houses with attachments that were destroyed properly dont require food again with the Spectral Units passive - Boats are now commandable in unusual water levels - Fixed a bug where storage would sometimes disappear when being built Thanks again to the community for the suggestions and reports! -KaingaDev
[ 2023-07-28 10:50:53 CET ] [ Original post ]
Just doing a routine bug-fixing session to fix some problems the community has come up with. The biggest of which was some problems with boats on unusual water heights. Also, some changes for Serrano's B-Side.
Patch 1.1.02
Changes:
- Mushroom houses can now only be placed on mud - Added some behind the scenes passives to the encyclopedia - Kala and Jeera Bs spike ring will only appear once the campfire is built - Serrano B can now only memorize festivals, but recall them one at a time - Added a setting to disable events
Fixes:
- AI wells will no longer collapse after their civilization is destroyed - AI will no longer fish in acid water - Mushroom farms can now be placed East and West as intended - Mushroom houses have protection information and allow for docks and barracks properly - Sumac and Serrano B-side passive techs can be unlocked as expected - The Firelance and Whitebarrel Caserns now appear in the encyclopedia - All buildings now have the correct B-Side selection color - Caged Thinkers have the correct selection color when your Thinker is B-Side - Houses with attachments that were destroyed properly dont require food again with the Spectral Units passive - Boats are now commandable in unusual water levels - Fixed a bug where storage would sometimes disappear when being built Thanks again to the community for the suggestions and reports! -KaingaDev
Kainga: Seeds of Civilization
Erik Rempen
Green Man Gaming Publishing
Coming soon
Strategy Singleplayer
Game News Posts 51
🎹🖱️Keyboard + Mouse
Mostly Positive
(599 reviews)
https://www.kaingagame.com/
https://store.steampowered.com/app/1269710 
[1.07 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Welcome to the mystical world of Kainga, magical lands full of wonder and beauty, where strange other-wordly beasts roam. Take control of a Thinker and grow your village into a thriving civilization, adapting and surviving against all odds.
Kainga: Seeds of Civilization is a unique roguelite-inspired village-builder. Be warned, its stunning landscapes hide many threats. Other tribes compete for resources, the weather threatens to wash you away, and colossal creatures can rise up and destroy all you’ve built. As you begin to take wins and earn karma, the world begins to unravel with new unique lands, technologies, challenges and Thinkers to unlock, discover and learn.
Can you master the beautiful but dangerous lands of Kainga?
Join the Kainga Community
Kainga is developed by me, Erik, and I’d love to hear your thoughts! Join our Kainga Discord to get involved with updates and share your thoughts on the game - I’d love to hear from you!
Kainga: Seeds of Civilization is a unique roguelite-inspired village-builder. Be warned, its stunning landscapes hide many threats. Other tribes compete for resources, the weather threatens to wash you away, and colossal creatures can rise up and destroy all you’ve built. As you begin to take wins and earn karma, the world begins to unravel with new unique lands, technologies, challenges and Thinkers to unlock, discover and learn.
Can you master the beautiful but dangerous lands of Kainga?
- Build, Survive, and Adapt
As the Thinker you must use your knowledge of Kainga to lead your tribe, learn through trial and error how to adapt to your surroundings and develop a village that can flourish. Protect your Thinker at all costs but make sure to use them to expand your technology and govern your tribe. - Encounter Mysterious and Dangerous Creatures
Colossal creatures can be found lurking throughout Kainga’s varied biomes, often hidden in the sea or deep underground. Learn to live in harmony with them, tame them and add them to your economy or use their strength in combat against your rivals. - Explore a Beautiful and Threatening Land
Discover what the 8 unique biomes have to offer, each with its own beauty and dangers. Lead your tribe to adapt and survive across barren deserts, tropical archipelagos, icy mountains and lush jungles. - Pick up the Pieces and Try Again
Death is not the end. Learn from your failures and begin again in a new world. Complete challenges to unlock new biomes, technologies, and Thinkers. Take your newfound knowledge to build bigger and better cultures.
Join the Kainga Community
Kainga is developed by me, Erik, and I’d love to hear your thoughts! Join our Kainga Discord to get involved with updates and share your thoughts on the game - I’d love to hear from you!
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