Major Early Access Update - All New Sounds & Campaign Levels Done!
[ 2023-07-31 18:25:15 CET ] [ Original post ]
It's been slow going, but we're excited to bring everyone a new update that completely overhauls the sound effects and includes all campaign levels! We've also made a bunch of gameplay tweaks and fixed numerous bugs (most listed below).
GENERAL
- Finished the world map
- Updated UI that asks questions the first time the game is launched
- Made many small tweaks to levels
- Improved text entry with gamepad
- Updated credits
- Updated world map so button mashing goes to next level correctly
- Updated home level to add some resources
- Re-implemented wind
TECHNICAL
- Made changes related to playing on Steam Deck
GAMEPLAY
- Tweaked swimming mechanics a bit more
- Removed explosive vulnerability from pig enemies
- Removed falling rock vulnerability from enemies
AUDIO
- Most of the sound effects in the game have been replaced with new ones by Jordan Hartsfield
LEVELS
- All campaign levels are now in the game!
- Added Level 4-6
- Added Level 4-7
- Added Level 4-8
- Made many small tweaks to levels
ART
- Added final art for Blowfish enemy
- Added final art for Countryside backgrounds
- Added final art for Sea backgrounds
- Added final art for first boss platform
- Added final art for Saw
- Added final art for Propeller
- Updated signs to stand out more
- Made ricocheted bullets tumble
LEVEL EDITOR
- Improved Smart Tile behavior in Industrial Forge
- Improved auto-collision in Industrial Forge
- Improved documentation in Industrial Forge
- Updated empty spaces in templates to erase tiles when template is pasted
- Fixed zoom issue in editor at some non-game-native resolutions
UI
- Added an optional game timer - this doesn't limit time, it just counts up in case that is helpful for speed run purposes
- Improved language in editor documentation
- Improved concept art panel
- Added buttons for discord and mailing list
- Improved UX when leaving game to play community levels
FIXES
- Fixed bug where platform descend wouldn't work while moving
- Fixed baton-pass prompt
- Fixed scuba pig disappearing when stomped
- Fixed a problem with scrolling backgrounds
- Fixed bullets interacting with spikes
- Fixed fade music during pause bug
- Fixed vtonic music bug
- Fixed main menu camera problem
OTHER
- Updated Credits
- There are probably other changes that we missed calling out here!
Super Marxist Twins
Type 3 Studios
Type 3 Studios
2022-03-25
Indie Singleplayer Multiplayer Coop EA
Game News Posts 22
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(12 reviews)
https://type3studios.com
https://store.steampowered.com/app/1446370 
MacOS [274.07 M]
Game is not tagged as available on Linux on Steam.
Ever wonder what it would look like if a Soviet state sponsored game developer designed a game to compete with classic side-scrollers while subverting western youth? No? Well we did. Introducing Super Marxist Twins. The evil Tsar Boarov and his army of capitalist pigs have stolen The Nation’s resources and left The People with nothing. Now it’s up to brothers Mikhail and Ludmil to collect the stolen resources and defeat Tsar Boarov once and for all. In communist paradise, money does not exist, so surrender your funds and buy Super Marxist Twins! Purchase the game for yourself! Purchase the game for your friends! Purchase the game for The Greater Good.
After a twin is active filling up the appropriate resource power meter again will enable their weapon.
As Ludmil, collect wheat grains to channel The Nation’s agricultural power and throw Sickles that travel long distances to destroy enemies from a safe distance.
There are more items to find and many more advanced maneuvers to master!
Features:
- Classic side scroller platforming and action, on your own or with a friend!
- Collect resources to power-up the twins! Steel rivets will power-up Mikhail and his hammer-attack, while collecting wheat grains will power-up Ludmil and his mighty sickle-attack
- Battle an army of assorted enemies ranging from collaborator rats to heavily armed capitalist pigs.
- Toil away in the Industrial Forge level editor and then share the fruits of your labor with comrades across the internet.
Stomp the Oppressors!
Fear not comrades for you will be well equipped to carry out the revolution! Even if you find yourself with no power-ups you will be able to handle most enemies by jumping on them.Reclaim the Stolen Resources!
Rivets and Wheat Grains are the primary resources that the twins use to power up. Rivets symbolize the industrial might of The Nation while Wheat grains symbolize it’s agricultural productivity. Collect Rivets to power up Mikhail’s Hammer, or to recover him if lost. Collect Wheat Grains to power up Ludmil’s Sickle attack, or to recover him if lost. Collecting a combined total of 100 Rivets and/or Wheat Grains will earn you an extra life. Having both twins will allow you to switch between which one you are controlling while the other twin follows. If you get hit while possessing both twins, the one that you had selected at the time of the attack will be lost and you will take control of the remaining twin.After a twin is active filling up the appropriate resource power meter again will enable their weapon.
Weaponize your Labor!
As Mikhail, collect Rivets to harness The Nation’s industrial might and throw powerful Hammers that bounce off of surfaces to kill enemies in hard-to-reach places.As Ludmil, collect wheat grains to channel The Nation’s agricultural power and throw Sickles that travel long distances to destroy enemies from a safe distance.
Toast to the Revolution with a Victory Tonic!
The twins’ favorite drink! Collect this item to gain temporary invincibility and plow through your enemies!There are more items to find and many more advanced maneuvers to master!
Toil in the Industrial Forge!
You can also try your hand at our included editor, and make some amazing creations to share with your comrades on the internet!GAMEBILLET
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