





🌟 Special thanks to our amazing supporters:
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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
We have three announcements today! 1. Super Marxist Twins will be on sale today as part of the Steam Autumn Sale! If you've been waiting to pick it up, well then wait a couple more hours and grab it today! 2. We've updated the game with some quality of life (or should I say quality of death?) improvements! In single-player when one twin dies in a pit and you have the other twin to swap to, you'll be moved to a safe position before swapping. In co-op when a twin is re-spawned you will appear on a safety platform and will be impervious to damage until you move or do any other action. We've always wanted SMT to be a challenging game, but we also wanted it to be fair, and we're hoping these changes will help it feel a little better in that regard. 3. The free demo for SMT has also been updated with the above features! It had been lagging behind for a while so we thought it was time to polish it up again. Changelog:
Hi, Firstly, HUGE THANKS to everyone who supported Super Marxist Twins in Early Access! Your support meant the world to us and helped us get this game into the best shape it could be in leading up to this moment! SUPER MARXIST TWINS is now available on Steam! PS5 and XBox versions are coming soon! If you purchased the game previously during Early Access, there's no need buy it again, you'll already have the full game in your Steam library. If you enjoy the game, consider telling a friend about it! Word-of-mouth is the best way for a game like this one to catch on. If you haven't already, consider joining our mailing list to keep up with our development efforts on SMT and future Type 3 Studios projects! You'll also get access to a high-resolution PDF Concept Art Book, showing some of the SMT art as it looked throughout development. We promise not to spam - we don't send messages all that often. Eric Kesterson Type 3 Studios
Tsar Boarav has been pillaging The Nation for far too long. His tyrannical rule must be brought to an end. The Super Marxist Twins are the only hope The Nation has to recover the resources the Tsar has stolen, and free The People from his reign once and for all!
Blowhard is a blue blooded blowfish who bows only to Boarav. Bitter biting blatherings are his bread and butter. Bloviatiors are best left buried.
Little is known of Ratsputin's origins, other than being a monk from a backwater somewhere in The Nation. Through some guise, spell, or hypnosis he came into favor with the royalist regime. Magic and superstition have no place being held over the heads of The People.
Capital, like so many swine before him, rose through the ranks of management. Each rung on the corporate ladder saw him contributing less and weilding more power. He's not the highest power in the land, but he's adept at turning the economic screws in his own favor, while those that work for him barely make a living wage.
Attention Countrymen! We have three important announcements to bring you today!
This time around there are a multitude of gameplay tweaks and bug fixes. There is also a LOT MORE work behind the scenes on platform ports as well as a bunch of work on the as-yet un-announced bosses. Stay tuned for info about those fellers soon!
Various fixes as well as some gameplay tweaks this time.
This release is primarily a hotfix, but we also took this opportunity to update the public demo to coincide with recent improvements to the game, since it had not been updated in over a year.
We're going to be trying to update more frequently as we get closer to release, so the change logs may not be huge from now on. That said, there are some good updates to the swimming mechanics this time, so we'll be interested to hear how folks are enjoying it.
This time around there's not a ton of new content, but we've been hard at work on bug fixes & polish, especially in the UI and Editor, and we've also been working behind the scenes on new bosses that will be introduced soon, and achievements which will go live with our full release! The game has also been re-submitted for review on Steam Deck Compatibility. This will hopefully give us that sweet sweet "Verified" green checkmark, but at the very least we think we'll get "Playable" with this update.
It's been slow going, but we're excited to bring everyone a new update that completely overhauls the sound effects and includes all campaign levels! We've also made a bunch of gameplay tweaks and fixed numerous bugs (most listed below).
This update has been a long time coming, but it brings a lot of changes that we're excited for everyone to see. We've worked with the super-talented Nicole Marie T to completely overhaul the game music. This includes new takes on the tracks that were already in the game as well as several all-new tracks! We've added the first 5 levels to World 4! We've also made a bunch of gameplay tweaks and fixed numerous bugs (most listed below). TECHNICAL
Though it's been a while since our last update we've been hard at work. This one took a little longer to put together but it's also the largest update since entering Early Access. Here's the notes.
Hello Comrades!
We're excited to announce that we've updated the Demo for Super Marxist Twins with new art and gameplay features, and that we will be releasing in Early Access soon! The updated art pass includes new takes on our heroes Mikhail and Ludmil, as well as all of the enemies. Here's a quick look, and you can see it for yourself by trying the Demo which is available now!
Other improvements since the last update include
Try out the Free Demo for Super Marxist Twins! If you enjoy the game add it to your wishlist, and check in with us on Discord, Twitter, or YouTube!
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