Minor Early Access Update - UI polish & lots of fixes
- Updated game select screen. There are now only 3 save slots. If you already had more than 3 saves they will still show up, but the screen may scroll and behave oddly.
[ 2023-12-18 17:24:36 CET ] [ Original post ]
This time around there's not a ton of new content, but we've been hard at work on bug fixes & polish, especially in the UI and Editor, and we've also been working behind the scenes on new bosses that will be introduced soon, and achievements which will go live with our full release! The game has also been re-submitted for review on Steam Deck Compatibility. This will hopefully give us that sweet sweet "Verified" green checkmark, but at the very least we think we'll get "Playable" with this update.
GENERAL
- Updated game select screen. There are now only 3 save slots. If you already had more than 3 saves they will still show up, but the screen may scroll and behave oddly.
TECHNICAL
- Added 'Run in Background' option to Options -> Gameplay
- Removed 'vecima' as default text for sign-in
GAMEPLAY
- Reduced gold coin bounces to 2
LEVELS
- Fixed camera bias in 4-6
ART
- Fixed lighting on Player characters' raised arms
LEVEL EDITOR
- Updated select tile tool to pull from other layers based on visibility
- Added 'Move To Layer' tool
- Added play & stop buttons for music dropdown
- Fixed level validation bug
- Fixed level timer stuck displaying in editor
- Various small UI bug fixes and improvements
UI
- Overhauled the look of the UI, especially buttons
- Added the ability to rebind UI controls
FIXES
- Fixed bug that would sometimes drop the player through platforms when landing on them
- Fixed bug where player is not in control of character on level start
- Fixed Steam's floating keyboard not working on Steam Deck
- Fixed problem where single resource pickup could spawn charact AND count towards powering up
- Fixed backtracking from 4-8 not working properly
- Fixed bug when reading signs
- Fixed audio intialization bug on items spawned when something dies
- Fixed bullet tumble reset (so newly fired bullets don't tumble)
OTHER
- Updated Credits
- Worked on bosses, to be announced soon!
- Laid the groundwork for Achievements, which will be activated upon release!
- There are probably other changes that we missed calling out here!
Super Marxist Twins
Type 3 Studios
Type 3 Studios
2022-03-25
Indie Singleplayer Multiplayer Coop EA
Game News Posts 22
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(12 reviews)
https://type3studios.com
https://store.steampowered.com/app/1446370 
MacOS [274.07 M]
Game is not tagged as available on Linux on Steam.
Ever wonder what it would look like if a Soviet state sponsored game developer designed a game to compete with classic side-scrollers while subverting western youth? No? Well we did. Introducing Super Marxist Twins. The evil Tsar Boarov and his army of capitalist pigs have stolen The Nation’s resources and left The People with nothing. Now it’s up to brothers Mikhail and Ludmil to collect the stolen resources and defeat Tsar Boarov once and for all. In communist paradise, money does not exist, so surrender your funds and buy Super Marxist Twins! Purchase the game for yourself! Purchase the game for your friends! Purchase the game for The Greater Good.
After a twin is active filling up the appropriate resource power meter again will enable their weapon.
As Ludmil, collect wheat grains to channel The Nation’s agricultural power and throw Sickles that travel long distances to destroy enemies from a safe distance.
There are more items to find and many more advanced maneuvers to master!
Features:
- Classic side scroller platforming and action, on your own or with a friend!
- Collect resources to power-up the twins! Steel rivets will power-up Mikhail and his hammer-attack, while collecting wheat grains will power-up Ludmil and his mighty sickle-attack
- Battle an army of assorted enemies ranging from collaborator rats to heavily armed capitalist pigs.
- Toil away in the Industrial Forge level editor and then share the fruits of your labor with comrades across the internet.
Stomp the Oppressors!
Fear not comrades for you will be well equipped to carry out the revolution! Even if you find yourself with no power-ups you will be able to handle most enemies by jumping on them.Reclaim the Stolen Resources!
Rivets and Wheat Grains are the primary resources that the twins use to power up. Rivets symbolize the industrial might of The Nation while Wheat grains symbolize it’s agricultural productivity. Collect Rivets to power up Mikhail’s Hammer, or to recover him if lost. Collect Wheat Grains to power up Ludmil’s Sickle attack, or to recover him if lost. Collecting a combined total of 100 Rivets and/or Wheat Grains will earn you an extra life. Having both twins will allow you to switch between which one you are controlling while the other twin follows. If you get hit while possessing both twins, the one that you had selected at the time of the attack will be lost and you will take control of the remaining twin.After a twin is active filling up the appropriate resource power meter again will enable their weapon.
Weaponize your Labor!
As Mikhail, collect Rivets to harness The Nation’s industrial might and throw powerful Hammers that bounce off of surfaces to kill enemies in hard-to-reach places.As Ludmil, collect wheat grains to channel The Nation’s agricultural power and throw Sickles that travel long distances to destroy enemies from a safe distance.
Toast to the Revolution with a Victory Tonic!
The twins’ favorite drink! Collect this item to gain temporary invincibility and plow through your enemies!There are more items to find and many more advanced maneuvers to master!
Toil in the Industrial Forge!
You can also try your hand at our included editor, and make some amazing creations to share with your comrades on the internet!GAMEBILLET
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