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Update - Fixes and Improvements and Tweaks, oh my!
[ 2024-07-27 22:45:36 CET ] [ Original post ]
This time around there are a multitude of gameplay tweaks and bug fixes. There is also a LOT MORE work behind the scenes on platform ports as well as a bunch of work on the as-yet un-announced bosses. Stay tuned for info about those fellers soon!
GAMEPLAY
- Removed province reset penalty from hard difficulty
- Updated V-Tonic to apply to both characters if both are alive when it's collected
- Adjusted pillbox pig bullet fire position
- Made boss pillars react better
- Added brief pause when hit on easy mode and removed pitch-shifting the music because it keeps messing up
- Improved conveyor belts
- Improved baton pass prompt by bumping next character if they're too low
- Improvement to camera clamping & lerping
- Fixed slow camera lerps
- Slightly slowed swim speed so that currents can't be swam through
- Sliding horizontal velocity improvement
- Made doors bring both players to exit point
- Increased vulnerability volume for pillbox pigs
- Added off-screen indicator to bomber pig
ART
- Added more skins for platforms
- Added skins to crumbling block hazards
- Added skins to moving platforms
- Updated some unfinished tile sprites
- Reduced saturation on town background
- Raised town background
- Improved harbor background (still WIP)
- Updated no-fall platforms to have a visually distinct top
UI
- Updated tutorial sign sickle & hammer images
- Improved run and jump tutorial signs
- Improved manifesto scaling and render order
- Updated to show "BONUS" instead of "BATTLEFIELD" for last province
LEVELS
- Updated boneyard and bog of eternal stench slightly
- Lots of level tweaks and improvements
- Fixed ending assembly tiles in world 4
EDITOR
- Improved selecting skins in editor
- Improved level editor zooming to factor in cursor position
- Removed unused Cave background
- Removed ability to change speed on Wind and Conveyor Belt
- Fixed editor handles left on when rats or smart bombs are used as projectiles while playing in editor
FIXES
- Fixed emblem not fully powering up both characters
- Fixed bug Saws and Moving Platforms would not reset their paths
- Fixed Skins
- Fixed wind bug
- Fixed bug where launch hits would pause the game like damage hits
- Fixed boss column damage bug
- Fixed scaling for some prompt objects and editor cursor
- Fixed off-screen indicator
- Fixed character select inactive bug during game over
- Fixed navigation on thanks for playing panel
- Fixed run particle stopping when attacking
- Fixed map path problem near future machine level
- Fixed getting stuck in jump animation
- Fixed soldier pigs not turning off parachute when they die
- Fixed world map bug where player characters would not start on last played level
- Fixed bug where game select became non-interactive after deleting a save game
- Fixed quitting from in-level
- Fixed file deletion bug
- Fixed bug where player could break weapon HUD
- Fixed bug where camera would jerk after mansion siege scene
OTHER
- Better text processing from language files
- There are probably other changes that we missed calling out here!
[ 2024-07-27 22:45:36 CET ] [ Original post ]
Super Marxist Twins
Type 3 Studios
Developer
Type 3 Studios
Publisher
2022-03-25
Release
Game News Posts:
23
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(13 reviews)
Public Linux Depots:
- MacOS [274.07 M]
Game is not tagged as available on Linux on Steam.
Ever wonder what it would look like if a Soviet state sponsored game developer designed a game to compete with classic side-scrollers while subverting western youth? No? Well we did. Introducing Super Marxist Twins. The evil Tsar Boarov and his army of capitalist pigs have stolen The Nation’s resources and left The People with nothing. Now it’s up to brothers Mikhail and Ludmil to collect the stolen resources and defeat Tsar Boarov once and for all. In communist paradise, money does not exist, so surrender your funds and buy Super Marxist Twins! Purchase the game for yourself! Purchase the game for your friends! Purchase the game for The Greater Good.
After a twin is active filling up the appropriate resource power meter again will enable their weapon.
As Ludmil, collect wheat grains to channel The Nation’s agricultural power and throw Sickles that travel long distances to destroy enemies from a safe distance.
There are more items to find and many more advanced maneuvers to master!
Features:
- Classic side scroller platforming and action, on your own or with a friend!
- Collect resources to power-up the twins! Steel rivets will power-up Mikhail and his hammer-attack, while collecting wheat grains will power-up Ludmil and his mighty sickle-attack
- Battle an army of assorted enemies ranging from collaborator rats to heavily armed capitalist pigs.
- Toil away in the Industrial Forge level editor and then share the fruits of your labor with comrades across the internet.
Stomp the Oppressors!
Fear not comrades for you will be well equipped to carry out the revolution! Even if you find yourself with no power-ups you will be able to handle most enemies by jumping on them.Reclaim the Stolen Resources!
Rivets and Wheat Grains are the primary resources that the twins use to power up. Rivets symbolize the industrial might of The Nation while Wheat grains symbolize it’s agricultural productivity. Collect Rivets to power up Mikhail’s Hammer, or to recover him if lost. Collect Wheat Grains to power up Ludmil’s Sickle attack, or to recover him if lost. Collecting a combined total of 100 Rivets and/or Wheat Grains will earn you an extra life. Having both twins will allow you to switch between which one you are controlling while the other twin follows. If you get hit while possessing both twins, the one that you had selected at the time of the attack will be lost and you will take control of the remaining twin.After a twin is active filling up the appropriate resource power meter again will enable their weapon.
Weaponize your Labor!
As Mikhail, collect Rivets to harness The Nation’s industrial might and throw powerful Hammers that bounce off of surfaces to kill enemies in hard-to-reach places.As Ludmil, collect wheat grains to channel The Nation’s agricultural power and throw Sickles that travel long distances to destroy enemies from a safe distance.
Toast to the Revolution with a Victory Tonic!
The twins’ favorite drink! Collect this item to gain temporary invincibility and plow through your enemies!There are more items to find and many more advanced maneuvers to master!
Toil in the Industrial Forge!
You can also try your hand at our included editor, and make some amazing creations to share with your comrades on the internet!GAMEBILLET
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