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Dev update - Roofs, Sheep & Music
We now have roofs which can be placed atop towers! What are towers, you ask? They're walls drawn in the shape of a circle: simply keep holding the mouse or controller button after drawing a loop, and the game will straighten it for you:
Once your tower is built, click its top, and a roof will pop up:
Just as walls are constructed from individual bricks, roofs are assembled from tiles, creating intricate and unique detail. Each roof can be tweaked, changing its profile and alignment.
Initially we didn't think roofs would be that big of a deal, but the moment we added them, they instantly changed the kinds of dioramas we build when playing the game. We would no longer just create ruins -- suddenly we were building cozy cottages and palaces. It seems like a promising direction, so now we really need to add doors and windows too
We've recently added sheep to the game, and they were quick to make the meadows their own We plan to give them all slightly different looks and personalities, along with varying tones of "baaaaah". What role will they play in the game? Who knows! Will they secretly scheme to take over the world while looking all cuddly and adorable? We cannot say
You can't have a cozy game without cozy music -- and we shall have the coziest music! The trailer features an original score composed by Oda Tilset, who is also making music for the game. We're only just starting, but you can already find the work-in-progress soundtrack on Bandcamp. Be sure to check it out, and let us know what you think. We'd love to hear your feedback! ...... aaaaand that's it for now, folks! We haven't covered all the new goodies yet, so pay us a visit again next month, in 2023! Meanwhile, we'll be taking some time off to unwind and recharge during the holidays, so we can start the new year full of energy, and running full-steam ahead. We wish you the coziest holidays and we hope you have a wonderful time with your loved ones Take care of yourselves, and we see each other again next year XOXOXOXO, Tom, Ana, Oda & Martin
[ 2022-12-18 15:48:08 CET ] [ Original post ]
Hello again! Welcome to our first developer update! In the month leading to the Steam page reveal we've been rather secretive, so as not to spoil any surprises As such, we have a few features to show that premiered in the trailer.
Roofs
We now have roofs which can be placed atop towers! What are towers, you ask? They're walls drawn in the shape of a circle: simply keep holding the mouse or controller button after drawing a loop, and the game will straighten it for you:
Once your tower is built, click its top, and a roof will pop up:
Just as walls are constructed from individual bricks, roofs are assembled from tiles, creating intricate and unique detail. Each roof can be tweaked, changing its profile and alignment.
Initially we didn't think roofs would be that big of a deal, but the moment we added them, they instantly changed the kinds of dioramas we build when playing the game. We would no longer just create ruins -- suddenly we were building cozy cottages and palaces. It seems like a promising direction, so now we really need to add doors and windows too
Sheep
We've recently added sheep to the game, and they were quick to make the meadows their own We plan to give them all slightly different looks and personalities, along with varying tones of "baaaaah". What role will they play in the game? Who knows! Will they secretly scheme to take over the world while looking all cuddly and adorable? We cannot say
Music
You can't have a cozy game without cozy music -- and we shall have the coziest music! The trailer features an original score composed by Oda Tilset, who is also making music for the game. We're only just starting, but you can already find the work-in-progress soundtrack on Bandcamp. Be sure to check it out, and let us know what you think. We'd love to hear your feedback! ...... aaaaand that's it for now, folks! We haven't covered all the new goodies yet, so pay us a visit again next month, in 2023! Meanwhile, we'll be taking some time off to unwind and recharge during the holidays, so we can start the new year full of energy, and running full-steam ahead. We wish you the coziest holidays and we hope you have a wonderful time with your loved ones Take care of yourselves, and we see each other again next year XOXOXOXO, Tom, Ana, Oda & Martin
[ 2022-12-18 15:48:08 CET ] [ Original post ]
Tiny Glade
Pounce Light
Developer
Pounce Light
Publisher
1970-01-01
Release
Game News Posts:
85
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(10375 reviews)
Public Linux Depots:
- [0 B]
Tiny Glade is a relaxing free-form building game. Tap into the joy of making something pretty with no management, no combat, or wrong answers - just kick back, doodle some castles, and turn forgotten meadows into lovable dioramas.
Explore gridless building chemistry, and watch the game carefully assemble every brick, pebble and plank. Draw a path through a wall? An arch pops up! Widen the arch? Pillars line up. Lower the wall? Arches turn into fences and gates.
There are no wrong answers or failure states. You can change your mind at any time, and whatever you make will look cozy out of the box.
Let yourself unwind to the chill vibes, and escape into a world that feels alive. Ivy envelops your buildings, sheep waddle through your paths, and fireflies light up the night.
The game is being actively developed. Make sure to follow us to stay up to date!
MINIMAL SETUP
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon R9 270. GeForce GTX 760. or similar
- Storage: 1 GB available space
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon RX 580. GeForce GTX 1060. or similar
- Storage: 1 GB available space
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