Hello, everyone Here comes our first patch of the demo build When you launch the game, you should now see "Demo v1.1" in the top right corner (you might need to restart Steam client to prompt the update to load).
(Some) startup crash fixes:
* (Windows) Vulkan is now statically linked into Tiny Glade, which should fix Vulkan driver loading errors.
* Tiny Glade now temporarily disables ReShade and a few HUD/overlay applications, which weve found to sometimes interfere with our rendering. Well relax this later, after weve identified the root causes.
Improved crash reporter:
* Weve added a unique ID for every crash report, which you can copy and reference to us This will make it easier to discuss your specific crash, and make it quicker to investigate!
Bug fixes:
* Stone columns now properly recalculate if you change terrain under them. No more anti-gravity!
* Fixed texture seam in path texture
* Removed an unused keybinding for hiding UI in photo mode. That was a legacy leftover. The UI is auto-hidden when you take a screenshot.
* Freehand walls that form a closed loop can now be cut with scissors upon right-clicking the wall (just like their non-closed siblings).
* The game now correctly fetches your Steam language and will use it as a default (you can overwrite the language in Settings)
Aaand, thats all for now!
We continue to investigate startup crashes. If youre still experiencing issues with the game crashing for you on launch, please check our
troubleshooting guide and if still doesn't work, please let us know!
[ 2024-06-01 14:25:46 CET ] [ Original post ]