Demo Patch 1.1 is now live!
* (Windows) Vulkan is now statically linked into Tiny Glade, which should fix Vulkan driver loading errors. * Tiny Glade now temporarily disables ReShade and a few HUD/overlay applications, which weve found to sometimes interfere with our rendering. Well relax this later, after weve identified the root causes.
* Weve added a unique ID for every crash report, which you can copy and reference to us This will make it easier to discuss your specific crash, and make it quicker to investigate!
* Stone columns now properly recalculate if you change terrain under them. No more anti-gravity! * Fixed texture seam in path texture * Removed an unused keybinding for hiding UI in photo mode. That was a legacy leftover. The UI is auto-hidden when you take a screenshot. * Freehand walls that form a closed loop can now be cut with scissors upon right-clicking the wall (just like their non-closed siblings). * The game now correctly fetches your Steam language and will use it as a default (you can overwrite the language in Settings) Aaand, thats all for now! We continue to investigate startup crashes. If youre still experiencing issues with the game crashing for you on launch, please check our troubleshooting guide and if still doesn't work, please let us know!
[ 2024-06-01 14:25:46 CET ] [ Original post ]
Hello, everyone Here comes our first patch of the demo build When you launch the game, you should now see "Demo v1.1" in the top right corner (you might need to restart Steam client to prompt the update to load).
(Some) startup crash fixes:
* (Windows) Vulkan is now statically linked into Tiny Glade, which should fix Vulkan driver loading errors. * Tiny Glade now temporarily disables ReShade and a few HUD/overlay applications, which weve found to sometimes interfere with our rendering. Well relax this later, after weve identified the root causes.
Improved crash reporter:
* Weve added a unique ID for every crash report, which you can copy and reference to us This will make it easier to discuss your specific crash, and make it quicker to investigate!
Bug fixes:
* Stone columns now properly recalculate if you change terrain under them. No more anti-gravity! * Fixed texture seam in path texture * Removed an unused keybinding for hiding UI in photo mode. That was a legacy leftover. The UI is auto-hidden when you take a screenshot. * Freehand walls that form a closed loop can now be cut with scissors upon right-clicking the wall (just like their non-closed siblings). * The game now correctly fetches your Steam language and will use it as a default (you can overwrite the language in Settings) Aaand, thats all for now! We continue to investigate startup crashes. If youre still experiencing issues with the game crashing for you on launch, please check our troubleshooting guide and if still doesn't work, please let us know!
Tiny Glade
Pounce Light
Pounce Light
1970-01-01
Indie Simulation Singleplayer
Game News Posts 79
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(10375 reviews)
https://pouncelight.games/tiny-glade/
https://store.steampowered.com/app/2198150 
[0 B]
Tiny Glade is a relaxing free-form building game. Tap into the joy of making something pretty with no management, no combat, or wrong answers - just kick back, doodle some castles, and turn forgotten meadows into lovable dioramas.
Explore gridless building chemistry, and watch the game carefully assemble every brick, pebble and plank. Draw a path through a wall? An arch pops up! Widen the arch? Pillars line up. Lower the wall? Arches turn into fences and gates.
There are no wrong answers or failure states. You can change your mind at any time, and whatever you make will look cozy out of the box.
Let yourself unwind to the chill vibes, and escape into a world that feels alive. Ivy envelops your buildings, sheep waddle through your paths, and fireflies light up the night.
The game is being actively developed. Make sure to follow us to stay up to date!
MINIMAL SETUP
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon R9 270. GeForce GTX 760. or similar
- Storage: 1 GB available space
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon RX 580. GeForce GTX 1060. or similar
- Storage: 1 GB available space
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