Demo Patch 1.4 is now live!
* Automatically prevent graphical overlays, FPS counters, ReShade-likes, etc. from injecting themselves into Tiny Glade. This should fix a bunch of startup crashes. * Added a "Vulkan extension settings" launch option in Steam, so you can re-enable anything you need. OBS and Valve stuff are allowlisted by default. * Added a "Graphics card selector" launch option in Steam, which causes the graphics card/driver screen to pop up. Please let us know if you encounter any new graphical issues, or whether this fixed the startup crashes for you Just in case, the previous version is available under the "1_3_1" beta in Steam.
* We'd heard reports that ivy was still levitating inside arches, so we've done some additional gardening * Added a time of day speed setting You can now have very long or short day cycles! (You can find it in Settings -> Game) * Doubled firefly count at night because who doesn't want more fireflies! * Making a new glade will now load the starting glade instantly (instead of showing a super quick creation process which can look noisy) * (Windows) Enanced our crash reporter to also catch heap corruption errors
* (Windows) Fixed the game window not showing on old graphics cards/drivers. Tiny Glade still won't work on those, but at least now you'll get an information screen. * (Windows) Fixed a crash when a monitor's ICC profile path contained invalid Unicode characters. * Fixed a crash when loading odd font files from the system. We now bundle our own fonts, and only use those. * (Linux) Fixed a bug where the graphics card selection screen would be black until you moved your mouse. Thank you for sending us crash reports! They've been very helpful in identifying these issues. PS: aaaand we're also preparing a small feature update for the upcoming Steam Next Fest Stay tuned! Love, Ana & Tom
[ 2024-06-08 21:24:21 CET ] [ Original post ]
Hello, folks! In this update we're deploying a whole rainbow of changes, primarily focusing on startup crashes due to other apps interfering with Tiny Glade's rendering. See here for some background. There's also a few fixes of our own bugs, and a handful of improvements too
A gentle cleanse of "implicit Vulkan layers"
* Automatically prevent graphical overlays, FPS counters, ReShade-likes, etc. from injecting themselves into Tiny Glade. This should fix a bunch of startup crashes. * Added a "Vulkan extension settings" launch option in Steam, so you can re-enable anything you need. OBS and Valve stuff are allowlisted by default. * Added a "Graphics card selector" launch option in Steam, which causes the graphics card/driver screen to pop up. Please let us know if you encounter any new graphical issues, or whether this fixed the startup crashes for you Just in case, the previous version is available under the "1_3_1" beta in Steam.
Misc
* We'd heard reports that ivy was still levitating inside arches, so we've done some additional gardening * Added a time of day speed setting You can now have very long or short day cycles! (You can find it in Settings -> Game) * Doubled firefly count at night because who doesn't want more fireflies! * Making a new glade will now load the starting glade instantly (instead of showing a super quick creation process which can look noisy) * (Windows) Enanced our crash reporter to also catch heap corruption errors
Fixes
* (Windows) Fixed the game window not showing on old graphics cards/drivers. Tiny Glade still won't work on those, but at least now you'll get an information screen. * (Windows) Fixed a crash when a monitor's ICC profile path contained invalid Unicode characters. * Fixed a crash when loading odd font files from the system. We now bundle our own fonts, and only use those. * (Linux) Fixed a bug where the graphics card selection screen would be black until you moved your mouse. Thank you for sending us crash reports! They've been very helpful in identifying these issues. PS: aaaand we're also preparing a small feature update for the upcoming Steam Next Fest Stay tuned! Love, Ana & Tom
Tiny Glade
Pounce Light
Pounce Light
1970-01-01
Indie Simulation Singleplayer
Game News Posts 78
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Overwhelmingly Positive
(7703 reviews)
https://pouncelight.games/tiny-glade/
https://store.steampowered.com/app/2198150 
[0 B]
Tiny Glade is a relaxing free-form building game. Tap into the joy of making something pretty with no management, no combat, or wrong answers - just kick back, doodle some castles, and turn forgotten meadows into lovable dioramas.
Explore gridless building chemistry, and watch the game carefully assemble every brick, pebble and plank. Draw a path through a wall? An arch pops up! Widen the arch? Pillars line up. Lower the wall? Arches turn into fences and gates.
There are no wrong answers or failure states. You can change your mind at any time, and whatever you make will look cozy out of the box.
Let yourself unwind to the chill vibes, and escape into a world that feels alive. Ivy envelops your buildings, sheep waddle through your paths, and fireflies light up the night.
The game is being actively developed. Make sure to follow us to stay up to date!
MINIMAL SETUP
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon R9 270. GeForce GTX 760. or similar
- Storage: 1 GB available space
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon RX 580. GeForce GTX 1060. or similar
- Storage: 1 GB available space
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