
Tiny Glade is a relaxing free-form building game. Tap into the joy of making something pretty with no management, no combat, or wrong answers - just kick back, doodle some castles, and turn forgotten meadows into lovable dioramas.


Explore gridless building chemistry, and watch the game carefully assemble every brick, pebble and plank. Draw a path through a wall? An arch pops up! Widen the arch? Pillars line up. Lower the wall? Arches turn into fences and gates.


There are no wrong answers or failure states. You can change your mind at any time, and whatever you make will look cozy out of the box.


Let yourself unwind to the chill vibes, and escape into a world that feels alive. Ivy envelops your buildings, sheep waddle through your paths, and fireflies light up the night.
The game is being actively developed. Make sure to follow us to stay up to date!

Patch 1.9.0 is now live
* Memory optimizations, that reduce VRAM usage by some 100-200MB, which should help startup crashes that were due to out-of-memory conditions.
* A few folks have run into window count limits, so we've bumped those.

If you joined the beta branch to help us with testing, thank you so much Your beta saves are now compatible with the base game. You can find your beta saves at:
Windows
* C:\Users\YOUR_USER_NAME\Saved Games\Tiny Glade\Steam\YOUR_STEAM_ID\beta-saves
Linux
* ~/.local/share/Tiny Glade/Steam/YOUR_STEAM_ID/beta-saves
Simply move all the subfolders into `..\Tiny Glade\Steam\YOUR_STEAM_ID\saves`
Thank you for reading, and I wish you a good day/evening :3
Love
Tom & Ana
Hi, everyone! After a few days of testing, no blocking issues were found, and the patch 1.9.0 is now live on the default branch This should hopefully address the last batch of critical fixes and we can take a breath :D
So, here is what's new:
(our favorite) Graphics fixes:
* Workaround for crashes on the Radeon RX 5x00 XT series of graphics cards (for more info, see the patch preview post )* Memory optimizations, that reduce VRAM usage by some 100-200MB, which should help startup crashes that were due to out-of-memory conditions.
* A few folks have run into window count limits, so we've bumped those.
New customization for freehand walls:
* The option tells the wall whether it should follow the terrain slope or whether it should maintain a constant max height.
Transferring beta saves:
If you joined the beta branch to help us with testing, thank you so much Your beta saves are now compatible with the base game. You can find your beta saves at:
Windows
* C:\Users\YOUR_USER_NAME\Saved Games\Tiny Glade\Steam\YOUR_STEAM_ID\beta-saves
Linux
* ~/.local/share/Tiny Glade/Steam/YOUR_STEAM_ID/beta-saves
Simply move all the subfolders into `..\Tiny Glade\Steam\YOUR_STEAM_ID\saves`
Thank you for reading, and I wish you a good day/evening :3
Love
Tom & Ana
[ 2024-10-02 17:42:56 CET ] [Original Post]
Minimum Setup
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Radeon R9 270. GeForce GTX 760. or similar
- Storage: 1 GB available space
Recommended Setup
- Processor: Intel Core i5 or AMD equivalentMemory: 4 GB RAM
- Graphics: Radeon RX 580. GeForce GTX 1060. or similar
- Storage: 1 GB available space
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