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Beta update
[ 2023-12-16 15:29:58 CET ] [ Original post ]
Hello Don't get lost players! The opt-in beta just got an update - see the changelog below. More detail can be found on the github page. How to opt-in to the beta.
Changelog
Features
- Added recipe for railway stops
- Improved railway linking
- Improved railway messages
- Improved balancing for trader items
- Removed player collisions with traders
Bugfixes
- Improved network performance of signs
- Mushrooms now show up in gutters/pantry
- Fixed tab-info screen in inventory for some specific items
- Fixed fishing rod/noticeboard control locking
- Fixed getting stuck in menu if another player removes a log splitter
[ 2023-12-16 15:29:58 CET ] [ Original post ]
Don't get lost
Michael Hutcheon
Developer
miicck
Publisher
2023-02-01
Release
Game News Posts:
11
🎹🖱️Keyboard + Mouse
Mostly Positive
(442 reviews)
Public Linux Depots:
- [173.08 M]
Don't get lost is a procedurally-generated, open-world, first-person colony sim. Play your own game, or join your friends as you build colonies to harvest natural resources from the infinite world.
Craft building materials, or let your townsfolk do it for you, and use an intuitive gridless building system to expand in 3D. Design a logistics system to distribute goods across town, or build a new town where the resources are. Add catapults and guards to defend your colonies as they come under increasingly-difficult tower-defence-style attacks. Manage the needs of your townsfolk, making sure they have enough to eat and don't become unhappy with their lot in life. Level up their skills so that they work faster, and manage their assigned jobs accordingly. Use the materials they make to research new technologies to make your settlements swankier and more efficient. Explore the infinite multi-biome world and interact with it's natural inhabitants (both the hostile and friendly kinds). Go fishing, build a house in the tree tops, farm goats in the mountains, ride on a railway of your own design all whilst playing with, or against, your friends and their townsfolk.
But,
Most importantly,
Don't get lost.
Craft building materials, or let your townsfolk do it for you, and use an intuitive gridless building system to expand in 3D. Design a logistics system to distribute goods across town, or build a new town where the resources are. Add catapults and guards to defend your colonies as they come under increasingly-difficult tower-defence-style attacks. Manage the needs of your townsfolk, making sure they have enough to eat and don't become unhappy with their lot in life. Level up their skills so that they work faster, and manage their assigned jobs accordingly. Use the materials they make to research new technologies to make your settlements swankier and more efficient. Explore the infinite multi-biome world and interact with it's natural inhabitants (both the hostile and friendly kinds). Go fishing, build a house in the tree tops, farm goats in the mountains, ride on a railway of your own design all whilst playing with, or against, your friends and their townsfolk.
But,
Most importantly,
Don't get lost.
MINIMAL SETUP
- OS: Ubuntu 20.04 LTS
- Processor: x86. x64 architecture with SSE2 instruction set support.Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated video card (Vulkan support).
- Storage: 1 GB available space
- OS: Latest Ubuntu LTS version
- Processor: Intel 4th gen @ 3.5GHz (or better/equivalent)Memory: 8 GB RAMStorage: 1 GB available spaceAdditional Notes: Linux development mostly on an i5-7440HQ with a Quadro M620
- Memory: 8 GB RAMStorage: 1 GB available spaceAdditional Notes: Linux development mostly on an i5-7440HQ with a Quadro M620
- Storage: 1 GB available spaceAdditional Notes: Linux development mostly on an i5-7440HQ with a Quadro M620
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GAMERSGATE
[ 1408 ]
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