Well people, there we have it. A brand new trailer thanks to Terandir, this marks an important milestone for the steam release. The actual release will be a few days from now, as we are still wrapping up some translations. What to expect in this release? The full game as we already have on github, with version compatibility between the releases there and on steam. Currently non of the matchmaking features of steam have been implemented. There is some groundwork done to allow easier joining games on the internet with friends, but this code is not working yet. As this is all done in our own personal time, things go as fast/slow as they go. The next major thing happening is the ECS update, and you can read all about that on the github wiki: https://github.com/daid/EmptyEpsilon/wiki/ECS
[ 2024-12-03 21:59:48 CET ] [ Original post ]
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EmptyEpsilon is an immersive adventure where each of you will have to rely on your real live teammates to succeed in your missions. You confront different challenges in different missions such as alien enemies, environmental hazards or other players (PvP).
Play as
- Helms officer: Maneuver the ship, evade missiles, engage the jump drive. Fly at warp speed. You are in control.
- Weapons officier: Load and fire missiles, control your beam weapons, engage shields. Timing will be critical.
- Engineering: Manage power, coolant and repair of various subsystems. Make everything run smoothly, but becareful not to overheat!
- Science: Scan for enemies. Supply information about enemy targets as well as friendly or hazardous locations.
- Relay: Be in communication with your allies, handle ship resupplies, or hack the systems of enemy ships.
Features
- Various independent scenarios, from simple seek&destroy missions to complex story missions.
- Many different station setups to choose from. Depending on if you are a large or small crew.
- Up to 32 player controlled ships in a single game, working cooperative, or as Player vs Player.
- Large amount of customizability in scenario scripts.
- Highly interactive GameMaster screen.
- Full touchscreen support.
- Low system requirements, runs on almost anything.
- OS: Any 64bit distro supported by steam
- Processor: Anything made after 2005Memory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.1 or newer
- Storage: 512 MB available space
- OS: Any 64bit distro supported by steam
- Processor: Anything made after 2010Memory: 512 MB RAMStorage: 512 MB available space
- Memory: 512 MB RAMStorage: 512 MB available space
- Storage: 512 MB available space
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