





Got two things for you today! We just deployed a patch that adds a couple new things and fixes many of the common issues you've reported. We've also put up the feedback survey for the demo here, please fill it out if you have a few moments: https://forms.gle/g43Xd36ChvhaRdjz9 We'll be giving away five game keys for the Early Access release to randomly selected people who finish the survey. It will remain open until the end of the Next Fest and you can edit your responses at any time. Read on for the changelog of the patch: Worlds - Added a world showcasing board games made with a lot of wires - Added a small world showing you how to use logic gates - Added two more small worlds - Updated office world Improvement - Wheel joints now automatically orient correctly when connected to engine - Flipping your vehicle no longer puts your camera in the ground - Improved performance of physics sound a bit - Added UI hint for how to enter/exit the seats - Added button to wishlist the game - Grabbing objects is less overpowered - Clamped all user inputs going into physics to reduce crashes - Disabled point light shadows on shadow quality levels below ultra to improve performance - Can now get into vehicle seats while in third person - Can now click buttons with free cursor while in third person Bugs - Fixed parkour challenge being impossible due to incorrectly moving platforms - Fixed timer and edge detect gates not saving correctly - Fixed camera breaking when other players enter/exit the same vehicle as you - Fixed DLSS stuck enabled on first launch - Fixed unable to dismiss hint after switching tool - Fixed being able to grab the car you are driving - Fixed ambient sound not applying when loading world - Fixed small engine model pointing wrong way - Fixed enormous log spam if EOS disconnects - Fixed crash if character is teleported outside world bounds - Fixed crash when spawning bots in a minigame - Fixed being able to crash server by sending nan values through RPC - Minor UI fixes And yesterday's hotfixes: Hotfix 1 - Crash when using Builder tool - Crash when taking damage - Missing permission for clients to edit bricks in sample worlds - Potential fix for running the game on older hardware supporting AVX but not AVX2/BMI - Fix getting stuck in depth of field mode - Disabled HDR as it renders corrupted Hotfix 2 - Another crash when using Builder tool - Another fix for running the game on older hardware supporting AVX but not AVX2/BMI - Fix for some people not being able to connect to each other - Fix obstacles in parkour challenge moving at wrong speed - Speculative fixes for crash updating brick meshes Hotfix 3 - Speculative fix for people crashing as soon as any bricks render - Fix for crash when saving world while using simple graphics mode
[ 2025-02-26 20:34:41 CET ] [ Original post ]
🕹️ Partial Controller Support
Build anything you can imagine
Using our constantly growing collection of bricks and intuitive, powerful tools, you can build towering skyscrapers, fun vehicles, islands, spaceships, cities, anything you can dream of. The only limit is your imagination.
Battle other players
With the flexible game rules system and our grand collection of Pew Pews, any build can instantly become a fierce battle arena! Blow your friends to smithereens or host servers with custom game modes for anyone to join.
Explore endless creations
Building your own creations doesn’t fancy you? No problem. Brickadia makes it easier than ever to jump into experiences created by other players. Explore solo, or with friends. Maybe remix things to give them your own personal twist!
Be anyone or anything
Mix and match from several hundred pieces to build your own entirely unique avatar. Replace any body part, attach accessories like belts and vests, put on a hat or even some fresh hair? Create an unlimited number of avatars to use in the game however you like!
Make your creations interactive
Create interactive builds with buttons, switches, doors, lights and so much more with wire logic. Set up simple circuits with logic gates to add interactivity to your creations! Build complex puzzles, terrifying traps, and fascinating circuits - all without writing code.
Go beyond with visual scripting
You're a veteran creator and even wire logic is not enough for your awesome game mode? Make your own advanced systems and all the custom logic you need using our powerful Behaviors scripting language.
The possibilities really are endless!
- OS: Debian distribution (11+). such as Ubuntu
- Processor: 3 GHz Dual-Core or better with AVXMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Recent integrated graphics or dedicated GPU. >= 1GB VRAM and support for SM5
- Storage: 2 GB available spaceAdditional Notes: Game performance requirements and memory usage increase with the amount of bricks placed and complexity of your world.
- OS: Debian distribution (11+). such as Ubuntu
- Processor: AMD Ryzen 5000 Series CPU or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 1070 or better
- Storage: 2 GB available spaceAdditional Notes: The game generally does not limit the amount of things you can build. so even top level hardware can be maxed out if you go crazy.
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