TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×
Screenshot 6
Fullscreen Screenshot 6
×

Build anything you can imagine


Using our constantly growing collection of bricks and intuitive, powerful tools, you can build towering skyscrapers, fun vehicles, islands, spaceships, cities, anything you can dream of. The only limit is your imagination.

Battle other players


With the flexible game rules system and our grand collection of Pew Pews, any build can instantly become a fierce battle arena! Blow your friends to smithereens or host servers with custom game modes for anyone to join.

Explore endless creations


Building your own creations doesn’t fancy you? No problem. Brickadia makes it easier than ever to jump into experiences created by other players. Explore solo, or with friends. Maybe remix things to give them your own personal twist!

Be anyone or anything


Mix and match from several hundred pieces to build your own entirely unique avatar. Replace any body part, attach accessories like belts and vests, put on a hat or even some fresh hair? Create an unlimited number of avatars to use in the game however you like!

Make your creations interactive


Create interactive builds with buttons, switches, doors, lights and so much more with wire logic. Set up simple circuits with logic gates to add interactivity to your creations! Build complex puzzles, terrifying traps, and fascinating circuits - all without writing code.

Go beyond with visual scripting


You're a veteran creator and even wire logic is not enough for your awesome game mode? Make your own advanced systems and all the custom logic you need using our powerful Behaviors scripting language.
The possibilities really are endless!
Brickadia
Brickadia, LLCDeveloper
Brickadia, LLCPublisher
April 2023Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (942 reviews)
Changelog CL12164 (EA2 Preview Patch)

Worlds

  • You can now save the server world to your client if you have any building permissions.

    [/*]
  • You can now upload worlds to servers with extended permissions. The server will be in read-only mode with autosave disabled.

    [/*]

Prefabs

  • Pasting prefabs once again attaches wires to existing bricks on overlapping them.

    [/*]
  • When converting legacy prefabs, large builds with more bricks than allowed under the default prefab size limit are now converted to worlds instead of prefabs.

    [/*]
  • The default prefab brick limit is now 5000.

    [/*]
  • The default prefab entity limit is now 10.

    [/*]
  • Reduced the timeouts.

    [/*]

UI

  • Added the ability to search for worlds and prefabs. Search also includes files in subfolders of the current folder.

    [/*]
  • Added the ability to delete worlds and prefabs.

    [/*]
  • Added a dialog when failing to create a folder.

    [/*]
  • When converting legacy prefabs multiple times, the UI now tells you how many were skipped due to already being converted.

    [/*]
  • Removed the defunct controller column from the key binding menu. This never functioned correctly once we began implementing chorded bindings for tools. The intended way to configure controller mappings is to use Steam Input settings.

    [/*]
  • Removed the defunct help menu.

    [/*]
  • Various improvements to prefab browser.

    [/*]
  • Removed unnecessary \"Release-\" text from the version display in the top right.

    [/*]

Selector

  • The selector now still shows the current selection mode even if binding hints are disabled.

    [/*]
  • It is no longer possible to select the global brick grid in its entirety in connection mode, as this was almost always accidental and has no practical use cases.

    [/*]
  • Added entity and brick count limits to the selector.

    [/*]

Bots

  • Added name setting on the bot spawn, shows in kill feed.

    [/*]
  • Added damage multiplier setting on the bot spawn.

    [/*]
  • Added health multiplier setting on the bot spawn.

    [/*]
  • Added run speed multiplier setting on the bot spawn.

    [/*]
  • Added a global bot limit to server settings.

    [/*]
  • Added a per-team bot limit to minigame settings.

    [/*]
  • Added /killallbots chat command.

    [/*]
  • Added support bot charged weapons like bows.

    [/*]

Cosmetics

  • Added Twintails

    [/*]
  • Added Snout (multiple variants)

    [/*]
  • Added Shaggy Swept hair (2 variants)

    [/*]
  • Added Wings

    [/*]
  • Added Black Valve

    [/*]
  • Added Robot Paw

    [/*]
  • Added Robobunny Ears

    [/*]
  • Added Secured Bag

    [/*]
  • Added Employee Card

    [/*]

Weapons

  • Added Laser Cleaver.

    [/*]
  • Added Laser Axe.

    [/*]
  • Added Medi-Syringe, an item which quickly heals 50 health when used.

    [/*]

Sounds

  • Tool audio has been reclassified under Item audio.

    [/*]
  • Updated sounds for Claw melee weapon.

    [/*]
  • Updated sounds for Gauze.

    [/*]

Engine

  • Updated PhysX to the newest patch release of version 5.6.1.

    [/*]
  • Refactored how the game accesses worlds and prefabs. File handles are now automatically closed and databases unloaded after a few seconds of inactivity, allowing external access to the files.

    [/*]
  • The Test executable is now included with the dedicated server deployment.

    [/*]

Localization

  • Updated Spanish localization with reviewed strings.

    [/*]
  • Various string updates.

    [/*]

Bugs

  • Fixed several crashes when trying to use prefabs.

    [/*]
  • Fixed several crashes due to unused quickbar ranges legacy code.

    [/*]
  • Fixed crash when bot dies and tries to access ruleset system.

    [/*]
  • Fixed crash due to prefabs attempting to change the wire graph to world loading mode after the world has already loaded.

    [/*]
  • Fixed crash when taking a screenshot with HDR.

    [/*]
  • Fixed crash when grenades explode after a garbage collection.

    [/*]
  • Fixed clients crashing when homing missile hits a physics object.

    [/*]
  • Fixed rare crash in wire type propagation logic related to placing prefabs.

    [/*]
  • Fixed brick replication deadlock in rare case where the first component in the update list generates a message of a specific size.

    [/*]
  • Fixed several limits not being enforced when users place prefabs on servers without extended permissions.

    [/*]
  • Fixed many missing trust checks related to placing prefabs.

    [/*]
  • Fixed incorrect world rollback if a prefab load is aborted due to errors.

    [/*]
  • Fixed incorrect conversion of legacy prefabs with names containing dots.

    [/*]
  • Fixed being able to pick up multiple pistols.

    [/*]
  • Fixed Painter getting stuck in \"Paint Only Material\" mode if put away while ctrl is held.

    [/*]
  • Fixed components being created unnecessarily when rendering a prefab preview.

    [/*]
  • Fixed bots being able to target players outside of a minigame.

    [/*]
  • Fixed bots sometimes not switching their weapon as intended.

    [/*]
  • Fixed bot aggro tracking not respecting allied teams.

    [/*]
  • Fixed bot sometimes getting kills attributed to them when player self destructed.

    [/*]
  • Fixed bot spawn using wrong presets folder.

    [/*]
  • Fixed clipboard being emptied when copying nothing.

    [/*]
  • Fixed being able to open the \"Nothing to save\" popup multiple times.

    [/*]
  • Fixed selection timeout not being applied for users without extended permissions.

    [/*]
  • Fixed cases where removing a physics brick grid did not decrement the user\'s entity count.

    [/*]
  • Fixed being unable to create multiple levels of folders for prefabs and worlds.

    [/*]
  • Fixed various legacy autosaver commands that interacted with brs files still being around.

    [/*]
  • Fixed incorrect attachment offset when placing prefab with physics on a joint.

    [/*]
  • Fixed various correctness bugs in world serializer.

    [/*]
  • Fixed player position not updating on client after being teleported a small distance on the server.

    [/*]
  • Fixed deleting a bot using wires not deleting its gun properly.

    [/*]
  • Fixed being able to respawn bots every frame, making the game unplayable.

    [/*]
  • Fixed physics object limit not being enforced correctly.

    [/*]
  • Fixed build zones not being enforced when placing prefabs.

    [/*]
  • Fixed component quotas not being enforced when placing prefabs.

    [/*]
  • Fixed being able to redo undone actions if the permission to do them was since removed from the client.

    [/*]
  • Fixed grid resurrection logic on undoing a deletion not respecting the entity limit.

    [/*]
  • Fixed additional bugs that were not correctly tracked.

    [/*]

We are still working on stabilizing this update for you and eliminating the remaining critical issues from the prefabs rewrite. In the mean time, some new content not originally intended to be in this update was finished and has been included. We expect to be able to finally move EA2 to stable in the coming weeks!

[ 2025-11-23 15:02:50 CET ] [Original Post]

Minimum Setup

  • OS: Debian distribution (11+). such as Ubuntu
  • Processor: 3 GHz Dual-Core or better with AVXMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Recent integrated graphics or dedicated GPU. >= 1GB VRAM and support for SM5
  • Storage: 2 GB available spaceAdditional Notes: Game performance requirements and memory usage increase with the amount of bricks placed and complexity of your world.
  • Memory: 8 GB RAM
  • Recommended Setup

    • OS: Debian distribution (11+). such as Ubuntu
    • Processor: AMD Ryzen 5000 Series CPU or betterMemory: 8 GB RAM
    • Graphics: Nvidia GTX 1070 or better
    • Storage: 2 GB available spaceAdditional Notes: The game generally does not limit the amount of things you can build. so even top level hardware can be maxed out if you go crazy.
    ⭐ SPOTLIGHT DEAL ⭐
    How to Survive
    How to Survive
    $12.42
    -17% OFF
    GameBillet
    GAMEBILLET

    [ 6377 ]

    4.65$ (53%)
    8.39$ (16%)
    4.48$ (78%)
    24.59$ (18%)
    24.87$ (17%)
    12.42$ (17%)
    41.47$ (17%)
    16.57$ (17%)
    6.27$ (37%)
    33.59$ (16%)
    19.59$ (22%)
    20.72$ (-4%)
    16.96$ (15%)
    3.93$ (21%)
    24.87$ (17%)
    16.57$ (17%)
    4.14$ (17%)
    13.25$ (17%)
    29.02$ (17%)
    13.34$ (11%)
    8.78$ (12%)
    20.72$ (17%)
    16.79$ (16%)
    16.79$ (16%)
    16.79$ (16%)
    41.47$ (17%)
    12.42$ (17%)
    3.93$ (21%)
    16.79$ (16%)
    16.57$ (17%)
    FANATICAL

    [ 5870 ]

    11.09$ (82%)
    58.09$ (17%)
    44.99$ (55%)
    10.99$ (50%)
    20.99$ (65%)
    10.34$ (77%)
    61.59$ (12%)
    59.49$ (15%)
    22.04$ (27%)
    4.59$ (77%)
    40.94$ (37%)
    40.99$ (18%)
    43.99$ (12%)
    5.05$ (77%)
    41.29$ (41%)
    7.58$ (77%)
    6.99$ (83%)
    21.59$ (28%)
    10.99$ (73%)
    23.89$ (20%)
    84.99$ (15%)
    31.49$ (37%)
    65.59$ (18%)
    7.29$ (64%)
    49.19$ (18%)
    44.09$ (37%)
    49.19$ (18%)
    29.33$ (64%)
    33.59$ (16%)
    17.88$ (11%)
    GAMERSGATE

    [ 751 ]

    1.19$ (83%)
    1.5$ (81%)
    0.56$ (81%)
    0.94$ (81%)
    3.83$ (62%)
    2.55$ (91%)
    2.55$ (91%)
    0.68$ (91%)
    0.43$ (91%)
    0.75$ (96%)
    0.51$ (83%)
    8.5$ (83%)
    1.05$ (85%)
    0.94$ (81%)
    30.0$ (50%)
    0.85$ (91%)
    2.5$ (69%)
    1.28$ (91%)
    4.25$ (91%)
    5.95$ (70%)
    0.56$ (81%)
    1.7$ (83%)
    7.04$ (82%)
    8.5$ (79%)
    2.55$ (91%)
    5.1$ (87%)
    6.6$ (74%)
    6.0$ (76%)
    21.99$ (45%)
    0.6$ (91%)
    MacGameStore

    [ 2194 ]

    1.99$ (87%)
    10.29$ (59%)
    1.19$ (88%)
    1.28$ (87%)
    13.49$ (55%)
    1.99$ (85%)
    1.99$ (80%)
    1.99$ (60%)
    13.99$ (7%)
    73.99$ (8%)
    13.99$ (7%)
    0.99$ (80%)
    1.09$ (84%)
    3.99$ (69%)
    3.49$ (65%)
    18.99$ (24%)
    1.99$ (80%)
    1.69$ (83%)
    14.49$ (76%)
    1.19$ (60%)
    53.99$ (10%)
    1.29$ (84%)
    2.49$ (88%)
    1.99$ (80%)
    2.48$ (75%)
    1.49$ (85%)
    1.49$ (94%)
    1.99$ (80%)
    25.99$ (13%)
    8.99$ (10%)

    FANATICAL BUNDLES

    Time left:

    356103 days, 6 hours, 38 minutes


    Time left:

    356103 days, 6 hours, 38 minutes


    Time left:

    7 days, 14 hours, 38 minutes


    Time left:

    35 days, 14 hours, 38 minutes


    Time left:

    38 days, 14 hours, 38 minutes


    Time left:

    39 days, 14 hours, 38 minutes


    GMG BUNDLES
    Indie Adventures

    Time left:

    13 days, 0 hours, 38 minutes


    HUMBLE BUNDLES

    Time left:

    0 days, 8 hours, 38 minutes


    Time left:

    1 days, 8 hours, 38 minutes


    Time left:

    8 days, 8 hours, 38 minutes


    Time left:

    14 days, 8 hours, 38 minutes


    Time left:

    15 days, 8 hours, 38 minutes


    Time left:

    20 days, 8 hours, 38 minutes


    Time left:

    26 days, 8 hours, 38 minutes


    INDIEGALA BUNDLES
    Huge Pixel 2 Bundle

    Time left:

    2 days, 18 hours, 38 minutes

    Adult Positions 2 Bundle

    Time left:

    10 days, 14 hours, 39 minutes

    Holiday Tales Bundle

    Time left:

    12 days, 13 hours, 39 minutes

    Psycho Gates Bundle

    Time left:

    17 days, 20 hours, 49 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE