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Flight of Nova is a space and atmospheric flight simulator in which you control spacecraft on and around NVA-31, a full-scale planet. You will fly an assortment of craft doing transport and search missions in an environment with realistic aerodynamics and orbital physics.
Flight Of Nova features two gameplay modes:
Multiple maps containing a series of missions and Rogue Mode (Free Mode).
Key Features:
* Track IR support
* HOTAS support
* Realistic gravitation and orbital physics
* Atmospheric density inspired by earth data
* Aerodynamic drag corresponding to vessel shape
* Drag / air friction energy calculations
* Real-time accurate orbital data
* Orbital stations and docking system
* Planet surface outposts
* Real-time control over spacecraft
* Full-scale body diameter 12’700 km
* Search and transport missions
* Quick flight challenges
October 2022 Update:
-New ship Calum EX-5 to fly
-New type of missions (long-haul surface-to-orbit and back)
-New orbital stations
-Orbit launch/rendezvous time window tool
-De-orbit time window tool (to aim at a specific surface region)
-4 new training missions (orbit launch/rendezvous with instructions)
-5 new missions on Sector 84 and Montes Pera maps
-11 new missions on the orbital map 'Green House'
-Save feature for the Free Mode
-Ultra wide resolutions support
-10 additional music tracks
Flight Of Nova
Aerovery LabDeveloper
Aerovery LabPublisher
2022-05-31Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive (473 reviews)
Public Linux Depots:
  • Flight Of Nova Depot Linux [6.9 G]
AUKEN and GABA update is live!

[build 128.07.12]
Added - New orbital station Auken (massive station with 22 dockports/hangars/interiors)
Added - New orbital station Gaba (24 dockports)
Added - New region/map called Mendell (with 19 map missions)
Added - The new training mission Building Tunnel
Added - Ability to load/unload cargo from hatch dockports (with CF2 and EX5 ships only)
Added - 4 new types of surface buildings having interiors to flying in
Added - 5 hatch dockports at GreenHouse station (so total is 9 now)
Added - 5 hatch dockports to Hayden station (so total is 9 now)
Added - Audio radio messages coming from bases/stations
Added - Anti-clip feature for the 3rd view cam
Added - RCS nitrogen comsumption
Added - Save of levels H2 and RCS (for Free Mode and Rogue Mode)
Added - FMS ability to get local missions at planet surface when airborne/undocked
Added - Ability to cancel on-going Kill Rot by hitting again the key/button
Added - Engine feature to be able to have more than 4 dockports per station. (max is up to 32 now)
Updated - Cockpit hud pitch ladder. It has now +/- 80 ladder
Updated - Kill Rot (auto-rcs) It is now more realistic and rcs thrusters particles are in tune
Updated - Base 77, 78, 79, 80, 90, 96, 101, 102, 103, 105, 106, 109, 110, 111, 153, 155, 157 and 158 with new buildings
Updated - Orbital missions in maps Sector 84 and Montes Pera
Updated - Rogue mode mission engine to get local missions on orbital stations (having more than 8 dockports)
Updated - Mission engine to auto get a local mission when a station is a less than 80 km (and have more than 8 dockports)
Updated - RV calculation close to stations (substraction of prograde vectors, then display magnitude of the result)
Updated - 3rd cam to be allowed when docked to ground platforms
Updated - Texture resolution on DockingCam HUD guiding
Fixed - Docking guiding UI displayed values for orbital platforms
Fixed - Missing Roll UI value on the docking cam HUD for the TL-01 ship
Fixed - Black square in the night sky (visible from space) (reported by Legacy84)
Fixed - GreenHouse map missions triana needs hydrogen... A surface platform index was missing.

[ 2023-12-29 19:07:13 CET ] [Original Post]

Minimum Setup

  • Processor: Intel Core i5Memory: 8 MB RAM
  • Memory: 8 MB RAM
  • Graphics: Nvidia Geforce GTX 970
  • Memory: 16 MB RAM
  • Recommended Setup

    • Processor: Intel Core i7Memory: 16 MB RAM
    • Graphics: Nvidia Geforce GTX 1070
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