[build 130.01.24] Added - Orbital station Norvig Added - 2 new training missions involving surface manual pick up and drops of containers Added - 11 new map missions involving surface manual pick up of containers and/or drop of containers Added - 5 new types of rogue mode missions (involving surface manual pick ups and drops) Added - Pitch Trim nose up/down feature (for Controller, HOTAS, Yoke and keyboard as flight stick) Added - Drop zones inside most surface buildings with interiors and on many regular other buildings Added - Experimental dust storms at planet surface Added - Experimental flight turbulence when flying inside dust storms Added - Radio messages regarding damage status of the ship Added - Container UI visual on diagram (TL01 ship) and content label Added - Audio option Random Play for music tracks Added - Audio option Cargo Proximity Beep Volume Added - (FMS) button Clear Inbox Added - (FMS) Button Delete All Inactive that wipes out all messages/missions not active. Updated - CF2 and TL01 ships behavior when wing is missing or rear engine missing/damaged Updated - Full screen landing cam position for the TL01 ship (more centered) Updated - Incoming FMS message blip sound fx Updated - The way the rewards are calculated in the rogue mode for each mission. Updated - Difficulty level chart for the rogue mode. There was 6 levels before. There is now 8. Updated - Monitor TL01 orbital objects list UI - increased texts size Updated - TL01 cockpit ambience sound fx Updated - Behavior of the message list after Clean or Delete message(s) to reset scrolling at the top Updated - Location of Base 104 (fix a glitch with the terrain system at former location) Updated - RCS consumption rate (decreased rate by 50%) Updated - Logic of button Send Request for Local Mission to order 5 missions instead of 1 Updated - Logic of button Send Request for Local Mission to give in priority mission types compatible Updated - List of detected orbital objects in cockpit of all ships to display more elements Updated - Auto cam change at end of pickups or deliveries. (restores the last camera used) Fixed - Pitch ladder being wonky at 0.0 degree pitch angle Fixed - Mini Map and compass being flipped backwards near 90 degrees bank angle Fixed - Mini Map glitch where it is blank right after moving into another ship Fixed - Container (TL01) light issue (texture wasnt affected by any lights) Fixed - Issue with Mouse binds for camera horizontal/vertical provoking UI buttons flicker Fixed - Bug with RCS fuel consumption using the mouse for pitch/yaw/roll (rate was extremely high) Fixed - Bug in Montes Pera mission Triana 163 has issues with a faulty guiding system Fixed - Height of base N82 - SP9180 (elevator was going under terrain) Fixed - TechTower_II building middle section anomaly mesh hangar Fixed - Scan ground object UI guiding dot scale divisor Fixed - Bug where we could permanently lock us out of a map when undocking during Load/Unload Fixed - Missing text translation in Options audio and graphics (fr/sp/ru) Fixed - Missing text translation for map objectives Green House (fr/sp/ru) Fixed - Missing text translation for training missions (fr/sp/ru) Fixed - Reset map progression glitch (the completed map objectives values were not reset) Fixed - Glitch when changing to a TL-01 without no containers and ship weight was calculated wrong Fixed - Issue when craft is destroyed (some parts were still rendered and not suppose to be) Fixed - UI issue at Main Menu panels where we can lose focus on the UI using Xbox controller Fixed - Sound issue with collision alert sound loop continuing to play when game is paused Fixed - Cam and Terrain loading issue at spawn after being higher than 7100 km altitude Fixed - Welcome radio message playing from skybarges when we re-spawn already docked Fixed - Glitch with false detection of landing trigger zone Fixed - Bug with orbital stations longitude positions after loading some training missions Fixed - Sudden small instant hiccup when undocking the TL01 ship from platform Fixed - Rendering of interior objects in orbital stations when using the Dock Bay (camera) buttons Fixed - UI nav issue with bottom buttons in Messages tab using a controller/hotas Fixed - Glitch with Landing Gear status incorrect in cockpit HUD after hatch docking Fixed - Issue with mission data where slots would not get cleaned up after a message is deleted Fixed - Wrong cockpit monitor belly cam aspect ratio (CF2 and EX5) Fixed - Top camera call that cut the main engines (away from station docking operations)
[ 2024-09-15 18:43:53 CET ] [ Original post ]
🕹️ Partial Controller Support
- Flight Of Nova Depot Linux [6.9 G]
Flight Of Nova features two gameplay modes:
Multiple maps containing a series of missions and Rogue Mode (Free Mode).
Key Features:
* Track IR support
* HOTAS support
* Realistic gravitation and orbital physics
* Atmospheric density inspired by earth data
* Aerodynamic drag corresponding to vessel shape
* Drag / air friction energy calculations
* Real-time accurate orbital data
* Orbital stations and docking system
* Planet surface outposts
* Real-time control over spacecraft
* Full-scale body diameter 12’700 km
* Search and transport missions
* Quick flight challenges
October 2022 Update:
-New ship Calum EX-5 to fly
-New type of missions (long-haul surface-to-orbit and back)
-New orbital stations
-Orbit launch/rendezvous time window tool
-De-orbit time window tool (to aim at a specific surface region)
-4 new training missions (orbit launch/rendezvous with instructions)
-5 new missions on Sector 84 and Montes Pera maps
-11 new missions on the orbital map 'Green House'
-Save feature for the Free Mode
-Ultra wide resolutions support
-10 additional music tracks
- Processor: Intel Core i5Memory: 8 MB RAM
- Memory: 8 MB RAM
- Graphics: Nvidia Geforce GTX 970
- Processor: Intel Core i7Memory: 16 MB RAM
- Memory: 16 MB RAM
- Graphics: Nvidia Geforce GTX 1070
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