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A wild journey through videogame history, Atari Mania is a microgame collection wrapped in a hilarious retro-driven narrative of exploration and surprise. You've never seen Bentley Bear like this!
In case you missed it, we released an update that greatly improved the controls across all microgames. If you were on the fence or never finished saving the Atari Vault, now's a great time to check it out!
Get your history on in Atari Mania, currently 50% off through February 5th.
https://store.steampowered.com/app/1911800/Atari_Mania/
A reimagining of the classic Atari adventure! Players take control of Lyn Graves, the precocious niece of legendary treasure hunter Zachary Graves. Lyn visits her uncles mansion with her closest compatriots, only to find the house overrun with ghouls and monsters who quickly grab and spirit away her friends. In order to free her uncle and her friends, and capture all the supernatural foes, Lyn must find the shattered pieces of a magical urn and put them back together.
Through procedurally generated room layouts, shifting walls, unpredictable enemy placements, and unique ghostly encounters, Lyn must creep, sneak, and dash her way through hordes of ghouls and eerie ectoplasms in order to locate her friends and uncle. Each urn shard is fiercely guarded by a bone-chilling boss with 3D isometric stealth gameplay, Lyn must think on her feet to conquer each challenge. When she gets knocked out by a shadowy specter, she winds up back at the Haunted Houses entrance and must face an entirely new floor layout and enemy placement, ensuring each run is unique.
[previewyoutube=D07QbuCZ4T4;full][/previewyoutube]
https://store.steampowered.com/app/1942330/Haunted_House
Learn more about Haunted House: https://link.atari.com/play-hauntedhouse
Join the conversation on Discord: https://link.atari.com/discord
Follow Atari
Twitter: https://twitter.com/atari
Facebook: https://www.facebook.com/atari
Instagram: https://www.instagram.com/atari/
Originally created in 2021 as a homebrew Atari 2600 game, Mr. Run and Jump is ready to leap onto the scene with precise gameplay and an addicting challenge through the Realms of Color. Can you run and jump your way through these worlds to defeat the Void and save Leap the Dog? Mr. Run and Jump from Atari and Graphite Lab is Out Now!
[previewyoutube=3F9iLpkNGMQ;full][/previewyoutube]
https://store.steampowered.com/app/2132540/Mr_Run_and_Jump/
Learn more about Mr. Run and Jump: https://atari.com/products/mr-run-and...
Join the conversation on Discord: https://link.atari.com/discord
Follow Atari Twitter: https://twitter.com/atari
Facebook: https://www.facebook.com/atari
Instagram: https://www.instagram.com/atari/
https://www.youtube.com/watch?v=AsnL1TTz9ok
In Caverns of Mars: Recharged you descend into tunnels beneath the surface of Mars in a mad dash to destroy the reactor and furthest depths of the enemys base. Dodge debris, clear out obstacles, and blast enemies, all while conserving ammunition as you descend at high speed into enemy territory. Your ammo is limited and enemies are plentiful, so make every shot count.
The original Caverns of Mars was a hit that came out of nowhere. In an era of side-scrollers a high school senior named Greg Christensen developed a game where players descended vertically. The few vertical scrolling games that existed were largely skiing and driving games, but Christsensen made a space game, set in the tunnels of Mars. He submitted it to APX, Ataris mail order software catalog. The day his project arrived in Sunnyvale it was recognized for its quality, and it became the very first APX submission to be released as an Atari game, and one of only a handful to ever make that leap.
Go solo or grab a friend and blast your way to the center of the red planet!
https://store.steampowered.com/app/2213980/Caverns_of_Mars_Recharged/
Hello Atari Maniacs, we just released a Patch for Atari Mania addressing a number of gameplay issues and player requests.
Most importantly, this update implements analog controls for all microgames, which should make for a much more precise and satisfying play experience. Our original decision to make our controls digital worked well for certain microgames, but overall made for less precise controls that caused some frustration for players - especially with games that initially had analog controls, like Pong. Were happy with the result of the control change, and hope you are too!
Silky Smooth
Weve also made a number of gameplay modifications based on player feedback, improved performance and framerate, and updated the descriptions of a number of microgames to make their objectives clearer.
Lastly, we are adding Steam Trading Cards! There are 6 in total to collect, along with badges, emoticons, and profile backgrounds!
Read on for our full patch notes, and thank you for playing Atari Mania.
Modifications
- Improved Controls! Analog movement implemented for all microgames.
- Microgame instructions edited for clarity
- FPS optimizations for Vault Hub and microgames
- Gameplay Modifications:
- Adjusted movement of paddles in Pong microgames
- Added one additional life to later microgame sequences
- Added one additional life for mouse hole microgame sequences
- Gloomdoom sequence adjusted during Bentley fight
- Scaled up Gloomdoom during Boss Fight so he can be shot more easily
- Swordquest/Combat Plane microgame adjusted based on player feedback
- Removed timer in Dark Chambers "Three Heroes" microgame
- Fine-tuned Gravitar controls to match Asteroids controls
- Removed timer from Waterfall tutorial + polished for better experience
- VSYNC on by default
- Added loading screen between end of microgame sequence and returning to Hub, and between main menu and Floors
- Characters can be seen in multiple locations after completing the game
- Added loading bar during load screens
- Added a pop-up when all posters and manuals are picked up
- Updated default icon
- Input issues with analog controls
- Display arrow back instead of "B" to quit menu
- Adjusted Torr with lamp collision that was slightly offset
- Fixed the Default language
- Canyon Bomber "Guide Bomb" Fix: Lose microgame if the bomb hit the ground
- Warlords movement speed normalized
- Archer kills count towards the kill counter in DarkChambers_DragonRampage micro game
- SFX for Warren steps in the Adventure_Inputo is missing
- Animation of walking James is missing after turning on the light in certain Haunted Houses games
- The game can fail when Yars is touched by the red projectile while being in the green zone in the Yars_Survive
- Millipede in the SwordQuest_ProtectMilli does not have a walking animation
- Player is clipping with the Millipede statue on the secret floor
- Infinite loading screen occurs at the start of microgame sequence under certain conditions
- Arcade machines flicker in the room on the first floor
- Bug where the "footsteps" noise the caretaker makes in between each microgame got louder over time
- Dialog fixes
Atari Mania sees players face off against the dead pixels in a retro-fueled mashup of classic Atari titles. Players must journey through mixed-up versions of classic titles, beating microgames and grueling boss battles to re-establish peace. It's up to you to save The Vault! [previewyoutube=fls_-38iANQ;full][/previewyoutube]
Atari Mania
iLLOGIKA Studios
Atari
2022-10-13
Adventure Singleplayer
Game News Posts 6
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(30 reviews)
https://atari.com/products/atari-mania
https://store.steampowered.com/app/1911800 
[747.03 M] [791.72 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Key Features
Play as Pete, the gunslinger from Outlaw
Mashups: Levels based on Asteroids, Circus Atari, Dodge’ Em, Missile Command, Yars' Revenge and many more combine and twist into tons of crazy new games.
- Puzzles: You won’t get far if you cannot solve some tricky puzzles using tools you find along the way, and some smart thinking.
- Easter Eggs: Special surprises are hidden throughout the game. Find them all and collect trophies along the way.
- Chiptunes: Groove to a propulsive soundtrack of retro-inspired chiptune jams.
- OS: Any
- Processor: AnyMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Any
- Storage: 2 GB available space
- OS: Any
- Processor: Any
- Graphics: Any
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