0.62 released.
CHANGES/IMPROVEMENTS: - Added new music tracks. - Music is more randomized for variety. - Increased Pulse Laser damage. - Fixed Pulse Laser not damaging certain objects. - Mods give more VP bonuses across the board when activated. - Movement Speed mod effect reduced to 30% from 100%. - Changed The Hammer unlock requirement to: Kill 35 Stinger Scarabs. - Changed shotgun upgrades level 2 and 4 to reduce energy use instead of increase bullet speed. - Tweaked colors in Nexus Station for improved readability. - Added some toggleable accessibility options in the settings menu: - Disable camera shake. - Reduced game speed. - Reduced player damage. (Please let us know what other options you'd like to see!) - Updated credits.
BUG FIXES: - Fixed all known issues with achievement unlocks and mod unlocks not working properly. - Crashing into enemies will no longer kill you if "Instant Death" mod is active. - Improved player-vs-environment collisions when you crash through objects. - Fixed issue where you could get stuck in tunnel ceiling in Nexus Station. - Fix for "Low Hull" mod wrongly reducing hull when entering portal. - Fixed Gatling gun auto-aim logic so it still has spread when auto-aimed. - Fixed "Stronger" mod not actually increasing enemy damage. - Fixed issue where controller buttons didn't update after customizing controls. - Fixed issue where character dialogs appeared on top of pause screen. - Fixed screen turning white at wrong time in Summit's Edge portal world. - Fixed issue where "unlock" screen showed wrong prices. - Fixed issue where XP bar had wrong value after going into portal world. - Fixed description for Pulse Laser. - Some punctuation/spelling fixes. - Fixed issue where some keys/buttons couldn't be bound in customization menu. - Fixed bug where tutorial plays in Kickstarter world. - Fixed incorrect spelling for Kickstarter character Deebee. - Fixed rare crash in tutorial.
[ 2023-09-14 00:48:21 CET ] [ Original post ]
It's patch build time! Thanks so much for all of your feedback from our Early Access Release. We read every comment, every forum post, and every feedback form. Your opinions directly impact the development of our game and we thank you!
Here's what you can expect in 0.62:
CHANGES/IMPROVEMENTS: - Added new music tracks. - Music is more randomized for variety. - Increased Pulse Laser damage. - Fixed Pulse Laser not damaging certain objects. - Mods give more VP bonuses across the board when activated. - Movement Speed mod effect reduced to 30% from 100%. - Changed The Hammer unlock requirement to: Kill 35 Stinger Scarabs. - Changed shotgun upgrades level 2 and 4 to reduce energy use instead of increase bullet speed. - Tweaked colors in Nexus Station for improved readability. - Added some toggleable accessibility options in the settings menu: - Disable camera shake. - Reduced game speed. - Reduced player damage. (Please let us know what other options you'd like to see!) - Updated credits.
BUG FIXES: - Fixed all known issues with achievement unlocks and mod unlocks not working properly. - Crashing into enemies will no longer kill you if "Instant Death" mod is active. - Improved player-vs-environment collisions when you crash through objects. - Fixed issue where you could get stuck in tunnel ceiling in Nexus Station. - Fix for "Low Hull" mod wrongly reducing hull when entering portal. - Fixed Gatling gun auto-aim logic so it still has spread when auto-aimed. - Fixed "Stronger" mod not actually increasing enemy damage. - Fixed issue where controller buttons didn't update after customizing controls. - Fixed issue where character dialogs appeared on top of pause screen. - Fixed screen turning white at wrong time in Summit's Edge portal world. - Fixed issue where "unlock" screen showed wrong prices. - Fixed issue where XP bar had wrong value after going into portal world. - Fixed description for Pulse Laser. - Some punctuation/spelling fixes. - Fixed issue where some keys/buttons couldn't be bound in customization menu. - Fixed bug where tutorial plays in Kickstarter world. - Fixed incorrect spelling for Kickstarter character Deebee. - Fixed rare crash in tutorial.
Whisker Squadron: Survivor
Flippfly
Flippfly
Q1 2023
Indie Adventure Singleplayer
Game News Posts 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(337 reviews)
https://flippfly.com/whiskersquadron/
https://store.steampowered.com/app/2140100 
[0 B]
A roguelite shooter from the creators of RACE THE SUN, and the first title in the Whisker Squadron universe. Whisker Squadron: Survivor is a corridor shooter with a focus on roguelite survival and intense action that plays out in a continuous corridor environment with runs that last 30 minutes.
You’ll choose your loadout from an array of feline pilots, ships and weapons, and then embark on a run that will only get more intense with each wave. By harvesting scrap from your fallen foes, you’ll upgrade through a dazzling array of randomized upgrades, creating a unique build with each run.
Fans who are awaiting our 2023 space-faring adventure Whisker Squadron will want to try out Whisker Squadron: Survivor, which serves as an exciting introduction to the Whisker Squadron universe and its heroes and foes.
You’ll choose your loadout from an array of feline pilots, ships and weapons, and then embark on a run that will only get more intense with each wave. By harvesting scrap from your fallen foes, you’ll upgrade through a dazzling array of randomized upgrades, creating a unique build with each run.
Fans who are awaiting our 2023 space-faring adventure Whisker Squadron will want to try out Whisker Squadron: Survivor, which serves as an exciting introduction to the Whisker Squadron universe and its heroes and foes.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7Memory: 8 GB RAMStorage: 1500 MB available space
- Memory: 8 GB RAMStorage: 1500 MB available space
- Storage: 1500 MB available space
- Memory: 16 GB RAMStorage: 1500 MB available space
- Storage: 1500 MB available space
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