Meowdy, fellow pilots! Version 0.72.1 is live, and weve made some substantial changes to map progression and balancing while also finding time to add some additional items.
Map Updates
Lets start from the top. We got a lot of feedback asking for more substantial options along the map pathways.
Our amazing mechanic Petey has now added a significant number of additions to his shop. Now, when you visit one of his nodes you can have some of these options appear;
- Max upgrade: either an item you currently own or a random unowned one
- Max upgrade your Primary or Secondary Weapon
- Unlock revive or rerolls for your current run
- Unlock a new Primary Weapon
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New Weapons
After maxing out your Primary Weapon level in a run, the next time you meet Petey, hell offer one of 3 new weapons. You can also level these up even further during a run!
Cursed Choices
We know that when Cursed Choices came out, we got a lot of mixed feedback, but it was clear that changes were needed. We continued to tweak and work on them update after update, listening to feedback along the way. With this update, we are excited to announce another change to help Cursed Choices feel significantly more exciting.

Now, each curse lasts a set number of rounds and offers a new item in exchange for picking them that last for the duration of your run. These items range from powerful augments to items that the Swarm can drop when defeated.
Bug Fixes
Fixed a handful of issues, most notably some related to Tight Boosts.
See full patch notes below!
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THANK YOU for your support! Here's what's new in this update:
0.72.1
NEW FEATURES/CONTENT:
- Zones with environmental hazards now give extra scrap
- Redesigned Cursed Choice node with randomized rewards and modified curses.
- Added new pickups as rewards for cursed choices including:
- Overcharge (unlimited energy for a short time)
- Super Missile (gives your a super-charged missile)
- Invincibility (makes you invincible for a time)
- Redesigned Petey Node with several upgrade possibilities including:
- Get random unowned item at max level
- Max-out random owned item
- Max out primary or secondary weapon
- Get dual laser cannon
- Get dual gatling gun
- Get dual burst-blaster
CHANGES/IMPROVEMENTS:
- Increased energy amounts for Energy Absorber augmentation
- Tight Boost Weapon Booster augmentation now requires fewer tight boosts
- Updates and additions to Olivia and Max in-run barks (meows)
- Campaign map description improvements
- Rebalanced enemy health and damage
- Adjusted some enemy speeds at certain distances
- Disabled a bugged challenge
BUG FIXES:
- Fixed Combo Shooter augmentation bug
- Fixed pause screen bug
- Fixed collision issue with destroyed enemy parts
- Fixed issue with energy text popups
- Fixed description of Dagger ship
- Fixed issue where you could boost past Sky Crawler larva
[ 2024-10-09 16:52:08 CET ] [ Original post ]