Some quick updates:
Website is launched at astralojiastudios.com.
I've linked all the social media to the website, and have a press kit up there. To me, though, updating social media is simply a formality at this point, it doesn't really get much attention and to me it doesn't have much to do with the selling the product.
I'm trying to draw out a very very clear roadmap and game plan for the next year. Getting the product, or products 'featured' and getting it in curated stores like the Nintendo e-shop and Playstation store are the primary ways it's going to get out to the world I believe, possibly eventually working with a publisher if one was interested.
This roadmap is still looking something like this:
[olist]
Release Full Voice Acting Season 1, Japanese, Portuguese, and Chinese Versions.
Create Seasons 2 and 3, also Japanese, Portuguese and Chinese Versions.
Port to all other online stores and port to consoles. At this point do look for a publisher as well.
[/olist]
That's pretty much the gist of it for now. Things change all the time so I can't really create something more specific than that.
There's much to improve right now, mainly implementing full voice acting. I'm going to finish the voice acting for September and try to release the new Season 1 with full voice acting in October. I'll be trying to e-mail out to publishers when this newer version and new round of promotional materials is released.
Astralojia Season 1 is a slice-of-life fantasy narrative game with a turn-based ATB combat system that uses skill bars and has multiple modes.
The story is about Taku, who'll return to his hometown of Raynwood to try again to pass a tough entrance exam to get into a prestigious academy. It starts with him joining his friends Misha and Juno to try to pass the exam.
Season 1 includes the first 7 episodes of the series. It's very story-heavy, with only key boss battles, no grinding or leveling up, but instead tougher and tougher battles. The genres are: fantasy, slice-of-life, comedy, magic, and martial arts.