Hello again!
So first of all, there's a little update rolling out today! It took a little while but I think I've solved some of the bigger issues people were facing in the game. Here's the patch notes:
- Fixed the glitch where you fall through the portals and die on the spikes in collage
- Fixed the music stopping abruptly in the calibration chamber in graphite
- Fixed the handful of sound effects that weren't actually controlled by the in-game volume controls
- Removed the rope warp glitch... Sorry, speedrunners!
- Fixed a typo that has been in the game for an embarrassingly long time
- Added a button to the artifacts page on the main menu that lets you reset your collectible progress (I actually did this one a little while ago, but never announced it)
(by the way, some of these bugs were extra tricky to test, since I couldn't recreate all of them myself, so let me know if they persist)
In addition to the update, you may notice a couple new DLCs added to the store page today! They're just some additional (non-ingame) content for those who are interested, or would like to support the musicians and I in our coming endeavors.
First is the art book,
The Making of the Multi Medium, Written and Compiled by yours truly. It's actually more of a behind the scenes book than an art book, though it is jam-packed with art. If you're at all interested in the process behind the game, or want to see how it came together from my concept sketches, do check it out!
Also, the soundtrack is now available to download on Steam (as well as wherever else you get your music). My musician friends spent a lot of time and effort making the soundtrack for the game the best it can be, and it's definitely worth a listen on its own, to fully appreciate their work. I am honored to have such a glorious soundtrack to accompany my little game, and I'm excited for everyone to listen to it.
Thanks again to everyone who played the game. I'm so very glad people seem to like it. It can be a scary thing to publish something that you poured so much of your time and care into, and it's always a special kind of relief to see that people recognize or appreciate it.
Thanks for reading,
Micah
P.S. If you're reading this in June of 2023: I'm putting the game on sale for a bit, so pick it up now if you haven't already!
[ 2023-06-14 15:16:45 CET ] [ Original post ]