18 August Update - Music & Highly requested features
These are the most requested features we received. This puts the game in a really good space with most of the feedback we received being addressed. We are still planning on extending the settings menu to allow players to customise their experience a little more, adding more resolution options etc. We are also working hard on addressing all issues players are experiencing.
[ 2022-08-18 17:06:08 CET ] [ Original post ]
Features:
- Class Buffs are now visible on units at all times, instead of just during a wave.
- Unit Library is now accessible during a level. Click the "i" icon next to the Settings Cog at the top right of the screen to browse all available units.
- Hovering over a class in the shop or in the in-game class display will now highlight all units of that class type in play.
- Hovering over the Reroll button will display the current reroll rates for each unit rarity.
- You can now select a unit through their DPS meter. If you've upgraded a unit, it will break the link currently.
- Kills are now visible in a unit's tooltip.
Changes:
- All music has been updated with appropriately licensed music.
- Level Bonus is now visible at all times during a wave, with a call to action to use L-Alt to see more detail.
- Bastille's attack speed lowered to 3 attacks a second, but DPS remains the same.
- Bastille's mana per attack increased to 4.
Fixes:
- Fixed issue with Zyrax gaining double the intended Attack Damage from her ability.
- Fixed issue with Zyrax keeping her increased ability buff if she cast as the round ended.
- Fixed issue with Alera not correctly stacking hunter buff.
- Fixed D hotkey not correctly toggling your DPS and Class view.
- Fixed T hotkey being able to open your Tavern in rounds 1-3.
Optimisations:
- Updated Unity's version and packages to the latest version.
- Updated the Sound Manager to not overlay too many of the same sounds in a short duration.
- Added additional logging to track down crashes and input issues.
- Updated Thea's model.
- Updated Lifen's model.
- Updated Herrisha's model.
- Updated Tsunade's model.
- Updated Youxia's model.
- Updated Demise's model.
What's next
These are the most requested features we received. This puts the game in a really good space with most of the feedback we received being addressed. We are still planning on extending the settings menu to allow players to customise their experience a little more, adding more resolution options etc. We are also working hard on addressing all issues players are experiencing.
Tiny Tactics
Tiny Forge Gaming
Tiny Forge Gaming
2022-08-05
Strategy Singleplayer
Game News Posts 20
🎹🖱️Keyboard + Mouse
Very Positive
(612 reviews)
https://www.alejandrohervella.com/aliensafterava
https://store.steampowered.com/app/2095450 
[2.31 G]
Tiny Tactics is a Tower Defense game with a heavy focus on mazing, with mechanics inspired by the Auto Chess genre.
Tiny Tactics is a love letter to those of us who enjoy focusing on mazing in a Tower Defense. You will be considering your enemy's path at all times while you try to upgrade your units by combining duplicates, getting the perfect class combinations, and placing the right units with abilities in the right spot to maximise their impact. After mastering the mechanics of the game, players can push themselves with challenge modes that unlock when they've reached the end of the campaign map.
The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems.
Tiny Tactics is a love letter to those of us who enjoy focusing on mazing in a Tower Defense. You will be considering your enemy's path at all times while you try to upgrade your units by combining duplicates, getting the perfect class combinations, and placing the right units with abilities in the right spot to maximise their impact. After mastering the mechanics of the game, players can push themselves with challenge modes that unlock when they've reached the end of the campaign map.
Features
- 107 Different units (towers)
- 75 Different unit abilities
- 29 Unique classes
- 24 Unique enemies, including enemies with abilities
- 86 Different levels with unique mazing challenges and enhancement tiles
- A campaign map with talents that provide unlocks, unit powerups, and other enhancements
- Challenge modes to push your skills
Depths Rising Update:
The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems.
Update Features:
- New Beach Biome with 12 new levels and 5 new Enemy Types (entrance Somewhere in Summer)
- New Class, Aqua
- New Unit, Ran
- New Talent, Aura Magnet
- Height added to levels
- New enemy type - Flying units
- Existing unit selection reworked, including units removed and units updated
Existing Features Updated:
- Classes Brawler and Bounty Hunter reworked
- Changed Faster Hits to be a tiered talent
- Changed Harder Hits to be a tiered talent
- Rebalanced existing classes counts which lost units
- Added a Remove button to unassign talent points
- UI and UI Framework Overhalled
- Difficulty setting available from the start
- Updated Difficulty scaling. Normal is slightly more accessible, and Nightmare is more challenging
- Certain more challenging Level Bonuses updated to require multiple classes
- Unit selection improved
MINIMAL SETUP
- OS: Ubuntu 18 or newer
- Processor: x86. x64 architecture with SSE2 instruction set support.Memory: 4000 MB RAM
- Memory: 4000 MB RAM
- Graphics: GTX 970 or greater
- Storage: 2500 MB available space
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