





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
It's finally here, save and load!
Along with a new ability to retry your last wave in which you lost hit points in!
Also, we found the previous gem update went too far and pushed too much power into gems. We have updated gems to reduce their strength as a gold jump and promote more strategic uses.
We are excited to announce a new bundle featuring two fantastic games that will test your strategic skills: Spirit of the Hellements and Tiny Tactics. In Spirit of the Hellements, you'll assemble legendary Spirits and defend against the endless hordes of Hell. A tower defence where you must shape the battlefield and create a maze using the three Hellements. Use Fire, Lightning, and Wind tiles to trap your enemies, or augment your defences. In Tiny Tactics, you'll build your own army and defend vulnerable crystals against waves of enemies. With inspiration from the Auto Chess genre, this game offers a unique twist on the tower defence genre. By purchasing this bundle, you'll get both exciting games at a discounted rate! Don't miss out on this opportunity to enhance your tower defence collection. Get the Tiny Tactics and Spirit of the Hellements bundle today! https://store.steampowered.com/bundle/29284/_Maze_Builder/
Fixes:
Lots of you reached out about how sad you were that Fallen Lux was removed. She is back with a rework! I hope you enjoy the new Fallen Lux.
Fixes:
The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems.
With the initial release of Tiny Tactics, as players from around the world started playing and experiencing it, a vision of an improved game immerged out of all the feedback received. This update is a step towards that vision. This required some units to be removed, but expect their possible return at some point in a future update. This, and the tweaking of existing units should go a long way to balancing out the experience, reducing randomness and adding more predictability.
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