Tiny Tactics
Tiny Forge Gaming Developer
Tiny Forge Gaming Publisher
2022-08-05 Release
🎹🖱️Keyboard + Mouse
Very Positive
(618 reviews)
Tiny Tactics, Depths Rising
The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems.
With the initial release of Tiny Tactics, as players from around the world started playing and experiencing it, a vision of an improved game immerged out of all the feedback received. This update is a step towards that vision. This required some units to be removed, but expect their possible return at some point in a future update. This, and the tweaking of existing units should go a long way to balancing out the experience, reducing randomness and adding more predictability.

New:
- New Beach Biome with 12 new levels and 5 new Enemy Types (entrance Somewhere in Summer)
- New Class, Aqua
- New Unit, Ran
- New Talent, Aura Magnet
- Height added to levels
- New enemy type - Flying units
Updated:
- Classes Brawler and Bounty Hunter reworked
- Changed Faster Hits to be a tiered talent
- Changed Harder Hits to be a tiered talent
- Rebalanced existing classes counts which lost units
- Added a Remove button to unassign talent points
- UI and UI Framework Overhalled
- Difficulty setting available from the start
- Updated Difficulty scaling. Normal is slightly more accessible, and Nightmare is more challenging
- Certain more challenging Level Bonuses updated to require multiple classes
- Unit selection improved
Units Updated:
- Mirage (Marine, Brawler, Unholy, 2 Range, Visuals and Weapon Reworked)
- Inquisitor (Immortal, Knight)
- Iconoclast (Aqua, Lancer, Marine, New Ability, 3 Cost)
- Qinglong (Mage, Devoted)
- Guard (Faster Attack Speed, new visuals)
- Vox Guard (Berserker, Resonator, Devoted)
- Norai (Mystic, Resonator, Aqua, Attack and Ability Reworked)
- Lamashtu (Spectres, Aqua, Charged)
- Gunnar (Unholy, Affliction)
- Tsunade (Charged, Affliction, Sniper)
- Nova (Razor, Bounty Hunter, Charged)
- Scilla (Bounty Hunter, Slayer)
- Fjordell (Scout, Statue)
- Torak-97 (Unholy, Razor, Bounty Hunter)
- Shurikan (Champion, Druid, Razor)
- Malphas (Champion, Berserker, Spectre)
- Ruined Guard (Razor, Slayer, Aqua)
- Ruined Knight (Unholy, Knight)
Units Removed:
- Dual Seeker
- Wanderer
- Zhan Shi
- Maiden Azul
- Jiny Ark
- Lapis
- Fallen Lux
- Fallen Vicar
- Dread Necromancer
- Death Chital
- Griever
- Informer
- Divine Soldier
- Divine Scout
Levels Reworked:
Spring:
- Level 01
- Level 02 a
- Level 02 b
- Level 03 b
- Level 03 c
- Level 04 a
- Level 05 b
Summer:
- Level 01
- Level 05
- Level 07 a
- Level 07 b
- Level 08 a
Autumn
- Level 01
- Level 02 b
- Level 03 a
Winter
Desert
Ruins

We really hope this new update breathes light into your experience, and prepares the way for the next update as we work to bring about the best version of Tiny Tactics. Please continue to show your amazing passion with all the feedback you give.
[ 2022-11-22 18:11:13 CET ] [ Original post ] Tiny Tactics is a Tower Defense game with a
heavy focus on mazing, with mechanics inspired by the Auto Chess genre.
Tiny Tactics is a love letter to those of us who enjoy focusing on mazing in a Tower Defense. You will be considering your enemy's path at all times while you try to upgrade your units by combining duplicates, getting the perfect class combinations, and placing the right units with abilities in the right spot to maximise their impact. After mastering the mechanics of the game, players can push themselves with challenge modes that unlock when they've reached the end of the campaign map.
Features
- 107 Different units (towers)
- 75 Different unit abilities
- 29 Unique classes
- 24 Unique enemies, including enemies with abilities
- 86 Different levels with unique mazing challenges and enhancement tiles
- A campaign map with talents that provide unlocks, unit powerups, and other enhancements
- Challenge modes to push your skills
Depths Rising Update:

The dead have started energizing the land, transforming it and opening up previously locked away areas and potential. Explore a new Biome with many updates and improvements to existing systems.
Update Features:
- New Beach Biome with 12 new levels and 5 new Enemy Types (entrance Somewhere in Summer)
- New Class, Aqua
- New Unit, Ran
- New Talent, Aura Magnet
- Height added to levels
- New enemy type - Flying units
- Existing unit selection reworked, including units removed and units updated
Existing Features Updated:
- Classes Brawler and Bounty Hunter reworked
- Changed Faster Hits to be a tiered talent
- Changed Harder Hits to be a tiered talent
- Rebalanced existing classes counts which lost units
- Added a Remove button to unassign talent points
- UI and UI Framework Overhalled
- Difficulty setting available from the start
- Updated Difficulty scaling. Normal is slightly more accessible, and Nightmare is more challenging
- Certain more challenging Level Bonuses updated to require multiple classes
- Unit selection improved
MINIMAL SETUP- OS: Ubuntu 18 or newer
- Processor: x86. x64 architecture with SSE2 instruction set support.Memory: 4000 MB RAM
- Memory: 4000 MB RAM
- Graphics: GTX 970 or greater
- Storage: 2500 MB available space
16.59$ (17%)
8.39$ (16%)
30.74$ (12%)
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5.27$ (12%)
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33.96$ (15%)
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49.58$ (17%)
16.79$ (16%)
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26.34$ (12%)
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1.28$ (87%)
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3.48$ (83%)
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3.99$ (90%)
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49.99$ (17%)
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1.19$ (88%)
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5.49$ (84%)
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67.19$ (16%)
1.99$ (80%)
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FANATICAL BUNDLES

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