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https://store.steampowered.com/app/2214080/Die_in_the_Dungeon_PROLOGUE/
Die in the Dungeon is a deck-building, turn-based roguelite where your deck is not made out of cards, but DICE!

Each dice represents a different action, from basic ones like attacking or healing, to boosting other dice or copying their abilities. Place dice on your board to unlock their powers, but be careful... not any place will do! The way you arrange your dice on the board will affect how good your turn is. Try to find the best combination while you upgrade your deck and collect new, stronger dice with unique abilities.

Features

  • Craft your deck from an ever-growing collection of dice. Every dice has its purpose, with tons of combinations to discover and exploit. On top of that, special properties and upgrades will ensure no single dice feel exactly the same.
  • Explore the dungeon and its unwelcoming inhabitants. Forged by strong magic, the walls and floors of the dungeon shift continuously, creating a brand new experience in every run. Thankfully, encounters are not always hostile, but never let your guard down... it’s all a game of risk and reward down here.
  • Discover powerful synergies choosing from a myriad of relics. Stack their powers and use them to boost your dice and board slots, multiplying the power of your combinations and becoming unstoppable. But don’t get too greedy, the stronger a relic is, the bigger their drawbacks will affect you and your deck.
Die in the Dungeon
DitD TeamDeveloper
DitD TeamPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
Very Positive (1415 reviews)
EA Update 11 + Writing Contest for Bestiary!

Hello everyone!

Today were bringing you two big announcements:

  • The Art & History update is now live on Steam! This is our 11th postEarly Access update, featuring a cleaner battle UI and a brand-new Run History section.

    [/*]
  • Were also launching a writing contest on Discord! Flex your creativity with short stories set in the Die in the Dungeon universe for a chance to be featured in the upcoming Bestiary.

    [/*]

A new UI design for battle

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42906754/7cdecf1009209379ce5e9cab497528d8fa5222ac.gif\"][/img]

After several iterations, the battle UI has received a much-needed refresh. The goal was a more compact, easier-to-read interface. Here are the quality-of-life tweaks included in this pass:

  • Clearer grouping of effects (your actions vs. external effects) for faster parsing.

    [/*]
  • More compact modifiers: values and icons are bundled together, with a 99+ display for very large numbers.

    [/*]
  • Hover focus: hovering characters or enemies now brings their related UI to the front.

    [/*]
  • New title cards for each Area for a more polished presentation.

    [/*]

UI is always evolving in a roguelike, so we\'d love your feedback. If we spot more areas to improve, we\'ll keep iterating.

Run History is here!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42906754/f2652348ed0dd72ad9d048e30825d71dc5a1ac34.png\"][/img]

A new option has appeared under Extras on the title screen: Run History! Browse your previous runs, see which relics and dice you used, and review key stats (like on the end screen).

We\'ve been recording runs for a while, so you should see recent runs as soon as you update. If anything looks off or missing, please let us know, some issues may have slipped through the cracks.

New Contest: Lets write the Bestiary together!

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/42906754/728acba036e85392b9702c43f94c7784c963d568.png\"][/img]

The rumors are true: a new Bestiary section is coming to the Codex in an upcoming update... and your stories can be part of it!

Write a short entry (pick an existing enemy or a short in-universe story) and post it on our Discord. We\'ll select a few among the most upvoted to be featured in the in-game Codex (with full credit, of course!).

Here\'s the link to join:

Press here to join our Discord server!

Full Changelog for Build 113.1f1 (4.3.4)

  • Added new Run History section to Extras menu.

    [/*]
  • Added new design for battle UI.

    [/*]
  • Added new design for modifiers.

    [/*]
  • Added new title card graphics when entering a new area.

    [/*]
  • Added new truncated format for modifier with values greater than 99.

    [/*]
  • Modified events in Endless Mode to offer new relics when original relics were already obtained.

    [/*]
  • Modified Crimson Blade relic behavior Attack Dice get +4 of extra value. You take 2 damage at the end of the turn.

    [/*]
  • Modified Crimson Blade relic rarity to Rare (from Uncommon).

    [/*]
  • Fixed incorrect \"Turns Left\" text in certain modifiers.

    [/*]
  • Fixed softlock on energy tooltip during tutorial.

    [/*]
  • Fixed sprites on tooltips not disappearing at the same time as text.

    [/*]

Thats all for today! Thanks for all your support and feedback, we hope you enjoy the update and look forward to whats coming next.

Thank you for playing!

- the ATICO team

[ 2025-09-30 16:58:07 CET ] [Original Post]
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