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v3.4.0 - Occupied Land, Big Nation Names & Terrain Map Mode!

Hello everybody! This update will make looking at the map much more engaging, clear and in my opinion FUN!

Big Nation Names!


Nation names will now appear large and stretch across the land. If the nation is too small then the name will appear like it used to. You can disable this feature from "Display Settings", next to "Nation Names"
The names will change dynamically!

Occupied Land!


When nations are at war, any land that changes ownership will be highlighted to more easily show how the border has changed.

Terrain Map Mode!


There is also a new Terrain Map Mode! I plan to add more terrain options in the future when I make their functionality more distinct. But for now this is just so you can admire your beautiful maps and to make terrain editing more easy! :D

v3.4.0 Full Changelog


Additions


  • Nation names will be displayed more dynamically depending on nation size
  • You can disable this feature from In-game Display Settings, from a green checkbox next to "Nation Names"
  • During a war, territory that changes ownership will be highlighted in a striped pattern
  • Added a new Terrain Map Mode which displays the terrain in more accurate colors
  • Added a slider for the intial size of nations spawned with the "Spawn Nations" tool
  • You can now set nation's Combat Efficiency to Min/Max by holding Shift during button press

Bugfixes & Improvements


  • Fixed a bug where you couldn't start wars before unpausing the game for the first time
  • Fixed a bug where a nation didn't restore their old capital if they reclaimed it during peacetime or if war was ended manually
  • Changes to Name Display Settings are now be saved across sessions
  • When you edit terrain the game will automatically switch Terrain Map Mode
  • "Edit Terrain" colors have been updated to match new Terrain Map Mode
  • Reorganized and renamed Main menu buttons
  • Changed map deletion alert color to green
  • Fixed History Panel appearing over Pause menu
  • Fixed a few city names
  • Fixed one tooltip


[ 2024-10-01 15:35:37 CET ] [ Original post ]



Ages of Conflict: World War Simulator
JoySpark Games
  • Developer

  • JoySpark Games
  • Publisher

  • 2023-02-17
  • Release

  • Indie Simulation Singleplayer EA
  • Tags

  • Game News Posts 65  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (3186 reviews)


  • Review Score

  • https://store.steampowered.com/app/2186320 
  • Steam Store



  • [83.91 M]

  • Public Linux depots

  • Ages of Conflict is a versatile World War Simulation Game

    AI Simulation

    In this game you observe randomized or custom created AI nations interact with each other and ultimately try to control the world in a massive free-for-all, including alliances, revolts and all kinds of political twists! NOTE: This is not a Strategy Game.

    Map Variety

    The game comes with multiple pre-made maps and scenarios, but you can also create your own in the map painter, and use maps and scenarios made by others.


    God Mode

    You can affect the world by changing the names of nations, force them to battle, peace, ally or simply collapse with a click of a button!


    World Building

    This game can also work as a tool for world building, thanks to its ability to keep track of nations long since passed. The game has statistics which can help in finding ancient nations and comparing them to each other. With the right settings the game has the possibility of simulating a world for millions of years.


    MINIMAL SETUP
    • OS: 64-bit system
    • Processor: Quad Core 1.60 GHzMemory: 2 GB RAMStorage: 110 MB available space
    • Memory: 2 GB RAMStorage: 110 MB available space
    • Storage: 110 MB available space
    GAMEBILLET

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