





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
A huge thanks to everyone providing balancing feedback and bug-reports over the weekend; weve been hard at work, and are pushing out a hotfix today. Heres some of the key issues resolved: Quest Progression: Fixed an issue when loading older saves, where the progression in Room 1 was reset Cleaned up the death sequence and waking up Fixed a Dawn Fixed a bug where the Fix the Bed wouldnt trigger for some people. Fixed a case where you could break Get Poison from Dawn quest progression if you already had the flowers in your inventory Bug Fixes: Fixed an issue reported regarding picking Daffodil and Zennia flowers. Fixed a potentially broken minigame (Fixing Bell 2 in the bell-tower) Fixed a bug where youd get locked out of the mines after completing Tyras questline Fixed a weirdness when skipping in the painting minigame Cleaned up the storey UI Fixed not being able to access the Save menu when opening save/load from the pause menu Card battle fixes: Keep and Destroy cards now work correctly Fixed a bug where story-combat elements were retained for the next random combat Fixed a bug where temp-cards werent loading their sprites correctly. Apart from that, we're part of the DeckBuilder Fest this week! As always, if you have any issues, let us know. You can report bugs here, or come join our Discord (https://discord.gg/Tsy5znC) for realtime help!
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