Name | Sinners Landing | ||
Developer | Flexible Media | ||
Publisher | Flexible Media | ||
Tags | |||
Release | Coming soon | ||
Steam | |||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | n/a | ||
Steam store | |||
Public Linux depots | [NAN ] |
This is hopefully the last of the hotfixes we're pushing to default branch, and we can return to making actual new content instead of fixing issues. |
Community items have been approved by Steam. Some trading cards, emoticons, and profile backgrounds should be available by now, while the rest will come out in the next update. |
This is a quick hotfix that resolves issues people have been having with the flower minigames, and some missing sprites. It also cleans up UIs for ultra-widescreen, where the UIs would scale up and disappear off-screen. |
It's been a pretty intense couple of weeks. The BIG news, of course, is that we launched the EA. It went very well, all things considered. Sales have been strong, and the reviews have been pretty positive (THANKS!) |
This one's a very small fix; some rooms (the Inn, Hotspring and Outcrop) got invalidated by recent changes, as did the Zinnia and Daffodil flowers. Fixed. |
A huge thanks to everyone providing balancing feedback and bug-reports over the weekend; weve been hard at work, and are pushing out a hotfix today. Heres some of the key issues resolved: |
What more can we say? SINNERS LANDING IS IN EARLY ACCESS! You can grab a copy now. Or better yet, grab like 10 copies and send them to all your friends! |
We decided we wanted to have an "all team" playthrough today, from the very beginning of the game to see what we could improve in the game, what's bugging us, etc. - so we have a real hit list of tasks between now and Early Access. |
So... We went through the big hunk of content we want to add before Early Access today. Took us damn near 2 hours to test it all. It's a LOT of content. Like... a hell of a lot. |
It's been a very big week for the Sinners Landing team. A LOT of writing finally came together, including a huge chunk for the Dawn/Morwenna Temple plotline. It includes ceremonies, mystical orbs, and romances in the belltower beneath the moon. Honestly, it's some of the best writing I've done so far. I'm very pleased with how the readthroughs went this week. |
Description
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Get ready for a thrilling adventure because our game, Paradise Lust, is finally making its full launch! Woohoo! |