Hello Everyone!
We just fixed the first batch of bugs.
To make sure you get the latest update restart Steam (Or on Steam Deck leave the game and turn it off/on)
- Fixing crashes with the Scriptor Rescue in Frozen Depths.
- Lord of Greed should now properly spawn the Archaeologist's Threads that enable you to recover uncommon items.
- The Vault should spawn normal and progress quest in a normal pace now after 30 minutes.
- Make it more clear that it's on purpose that the Wellkeeper disappears with all your money.
- Wellkeeper can no longer be talked to when he should be gone.
- Horde Summoner II quest is now properly tracking.
- Swordsman's Stance V will now properly be displayed.
- Golem Trait "Devastion" no longer reduced the Force of everything.
- Critical Prowess Quest had a wrong description, this quest is Shield Maiden only!
- Cleric and Shield Maiden quests to get the rank V traits for metabolism and parry do work now.
- Fixed a bug where quests would not pop midrun.
- Fixed that the outro no longer gets displayed when dying in the Vault.
- Fixed that uncommon items could be retrieved through the well, this has to be done via the special Shrine activated by the artifact "Archaeologist's Threads"
Notes:
- Holy Relic has been accidentally removed with the 1.0 patch from stashes, but we won't attempt to fix this as this may cause more issues. Please just recover the item again - thank you!
- Torment Shards could not be found before the language update, if you have little or none because you haven't played in the past three months, this is intended.
Thanks for your support, we'll keep an eye open for further reports and feedback over the coming days and weeks.
Stay Fresh
- Chasing Carrots
Halls of Torment is a casual roguelite action rpg presented in a pre rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave until you face one of the tormented lords. Advance your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Features
Quick and casual runs of maximum 30 minutes
Old school pre rendered artstyle
Quest based meta progression
Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
Diverse bosses featuring unique mechanics and attack patterns
Items can be retrieved to the overworld and used to customize future runs
Dozens of interesting characters allowing many different playstyles
Unlock and explore multiple interesting and challenging underground worlds
Interactable environments: Use traps and hazards to your advantage!