▶
HoT Preview | Update 01 & Supporter Pack
We hope you all are doing well so far. As for us, were happily working on things to come and making plans further down the road. As previously announced after the last update, we decided to take it a bit slower. The next update will take until early next year, probably late January or February, mostly because were going to take a little break during the festive season. But still, we have some progress to share with you. This is a quick preview of things to come. Were currently working on two things in parallel. The first one is a smaller free update with some new items and artifacts. Balancing, bug fixes, and performance improvements are coming as well. Further below youll find a small excerpt. If youre interested in the full list, you can find it here: https://open.codecks.io/hot The second part will be a paid DLC: the Supporter Pack. It will contain mostly visual changes to heroes and the in-game HUD, and also a small training area to test out some of your favorite builds in a controlled environment. In 2025 we will keep working on Halls of Torment. Besides working on console support for Halls of Torment were also planning to work on content DLCs that will bring new stages, characters, and abilities. But more about that next year.
Six new artifacts for additional challenges, including a smaller rebalancing of the Torment Levels. Torment Levels will have a reduced increase in Damage and Movement Speed for enemies.
With the Ability Signet we also updated the Sages Mark that upon equipping it with the sage it allows the sage to use the 3rd upgrade of an ability on his main ability. Other changes coming:
[ 2024-12-06 10:46:31 CET ] [ Original post ]
Hello Fellow Tormented Souls!
We hope you all are doing well so far. As for us, were happily working on things to come and making plans further down the road. As previously announced after the last update, we decided to take it a bit slower. The next update will take until early next year, probably late January or February, mostly because were going to take a little break during the festive season. But still, we have some progress to share with you. This is a quick preview of things to come. Were currently working on two things in parallel. The first one is a smaller free update with some new items and artifacts. Balancing, bug fixes, and performance improvements are coming as well. Further below youll find a small excerpt. If youre interested in the full list, you can find it here: https://open.codecks.io/hot The second part will be a paid DLC: the Supporter Pack. It will contain mostly visual changes to heroes and the in-game HUD, and also a small training area to test out some of your favorite builds in a controlled environment. In 2025 we will keep working on Halls of Torment. Besides working on console support for Halls of Torment were also planning to work on content DLCs that will bring new stages, characters, and abilities. But more about that next year.
Free Update 01
Six new artifacts for additional challenges, including a smaller rebalancing of the Torment Levels. Torment Levels will have a reduced increase in Damage and Movement Speed for enemies.
- New Artifact: Enemies will gain Block Strength with each player level.
- New Artifact: Reduce elemental chances but increase elemental damage.
- New Artifact: Make enemies bigger, fewer of them spawn but they have more health.
- New Artifact: Chance for each regular enemy to spawn as an enhanced version, dropping goodies.
- New Artifact: Reduce the maximum number of abilities.
- New Artifact: Reduce crit and effect chance with bigger area and range.
- Elemental Capacitor (Necklace): Apply Damage bonus to Burn, Spark and Frost.
- Beast Masters Hide (Body): Spawns beasts fighting for you. They despawn once theyve taken too much damage.
- Demonic Grasp (Footwear): When moving spawn summoned hands that grab enemies, XP, and items.
- Ability Signet (Ring): Enables the wearer to upgrade an ability three times. (cant be unequipped)
With the Ability Signet we also updated the Sages Mark that upon equipping it with the sage it allows the sage to use the 3rd upgrade of an ability on his main ability. Other changes coming:
- Many smaller technical performance improvements.
- Changing the spawn pattern of waves to reduce lag spikes.
- Additional information in the character stats about things like burn, spark and frost damage.
- Shrine of Archeologists will now be teleported to the player like the well after defeating a lord.
- An option to make the pickup range visible.
- Vsync On/Off option to enable higher FPS.
- Vault will spawn champions after 30 minutes.
- Live DPS overlay.
- Some additional things were still working on!
Supporter DLC
- Well add an alternative cosmetic skin for each character.
- Three HUD designs that can be selected via the settings.
- A training area to test setups in a controlled environment.
[ 2024-12-06 10:46:31 CET ] [ Original post ]
Halls of Torment
Chasing Carrots
Developer
Chasing Carrots
Publisher
1970-01-01
Release
Game News Posts:
78
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(26640 reviews)
Public Linux Depots:
- [0 B]
Halls of Torment is a casual roguelite action rpg presented in a pre rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave until you face one of the tormented lords. Advance your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Features
- Quick and casual runs of maximum 30 minutes
- Old school pre rendered artstyle
- Quest based meta progression
- Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
- Diverse bosses featuring unique mechanics and attack patterns
- Items can be retrieved to the overworld and used to customize future runs
- Dozens of interesting characters allowing many different playstyles
- Unlock and explore multiple interesting and challenging underground worlds
- Interactable environments: Use traps and hazards to your advantage!
MINIMAL SETUP
- Processor: 2 Cores / 3GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Iris Xe / AMD RX 480
- Storage: 2 GB available space
GAMEBILLET
[ 6097 ]
GAMERSGATE
[ 1352 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB