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HoT Experimental Update | 2025-01-21
In roughly 2-3 weeks we intend to release our first proper post-release update with the Supporter Pack and Original Soundtrack. The Store pages for both will be coming online within the next few days, but the accompanying free update will be available today on the Experimental branch. If you are new here, we usually update our content on the Experimental branch early to gather some feedback and do readjustments before the release on the main branch. If you want to join the Experimental branch, right-click on Halls of Torment in your Steam library, select Properties, go to Betas, and set the beta branch to Experimental. The full change log with a feedback collection thread can be found here: https://steamcommunity.com/app/2218750/discussions/0/758394165818106534/
[ 2025-01-21 13:11:25 CET ] [ Original post ]
Hello Adventurers!
In roughly 2-3 weeks we intend to release our first proper post-release update with the Supporter Pack and Original Soundtrack. The Store pages for both will be coming online within the next few days, but the accompanying free update will be available today on the Experimental branch. If you are new here, we usually update our content on the Experimental branch early to gather some feedback and do readjustments before the release on the main branch. If you want to join the Experimental branch, right-click on Halls of Torment in your Steam library, select Properties, go to Betas, and set the beta branch to Experimental. The full change log with a feedback collection thread can be found here: https://steamcommunity.com/app/2218750/discussions/0/758394165818106534/
An overview of the changes:
- Pickup Range / DPS Meter options.
- 4 new items.
- 6 new artifacts.
- Balanced Shrine of Torment. (values and artifacts)
- Introduced ways to upgrade abilities 3 times per run.
- Balanced Block/Defense of players and Damage of enemies.
- Adjusted monster spawns, generally a bit lower but tougher monsters.
- Performance / Stability updates.
- Several smaller balancing adjustments especially to projectile based abilities.
- Dozens of bug fixes.
[ 2025-01-21 13:11:25 CET ] [ Original post ]
Halls of Torment
Chasing Carrots
Developer
Chasing Carrots
Publisher
1970-01-01
Release
Game News Posts:
78
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Overwhelmingly Positive
(26640 reviews)
Public Linux Depots:
- [0 B]
Halls of Torment is a casual roguelite action rpg presented in a pre rendered retro look reminiscent of RPGs from the late 90s. Choose one of many hero characters and descend into the deadly Halls of Torment. Fight unholy horrors from beyond and survive wave after wave until you face one of the tormented lords. Advance your hero with character traits, abilities, and items. Create a new powerful build during each run. Explore various underground expanses and find new powerful items that enable you to venture even deeper into the abyss.
Features
- Quick and casual runs of maximum 30 minutes
- Old school pre rendered artstyle
- Quest based meta progression
- Large selection of diverse abilities, traits, and items, all enabling you to create interesting synergies
- Diverse bosses featuring unique mechanics and attack patterns
- Items can be retrieved to the overworld and used to customize future runs
- Dozens of interesting characters allowing many different playstyles
- Unlock and explore multiple interesting and challenging underground worlds
- Interactable environments: Use traps and hazards to your advantage!
MINIMAL SETUP
- Processor: 2 Cores / 3GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel Iris Xe / AMD RX 480
- Storage: 2 GB available space
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