Update 0.8.2.0 (Demo)
[ 2023-02-11 12:52:12 CET ] [ Original post ]
Thanks for all the feedback already, here is what update 0.8.1.1 will bring to the Demo of Striving for Light: Survival.
New Features:
- Player damage received feedback
By default a new player damage received effect is displayed at the screen borders to indicate you have received damage. This should help not loosing track of your current health while focusing on the action. This effect can always be turned off in the options menu.
- Default skill setup is now saved Your selected skills when preparing your runs are now saved, so you can quickly start a new run with the same setup without having to remember which skills you put into the skill pool previously.
Improvements:
- Forrest map visual effects have been reworked to be overall brighter and make enemys stand out better from the background. Also new light effects have been added to make the ambience more appealing.
- Enemies now no longer spawn on top or very close to player
- Collecting light shards is more responsive and now feels even more rewarding. This should prevent missing shards by walking passed to quickly
- Improved button positions in options menu
Balancing:
- Increased player invincibility after receiving damage to 2 s (was 1 s)
- The minimum attack speed is now caped by 0.05 attacks / s and can't go lower than this. Some players reported stuck weapons so this should fix frozen weapon attacks but still communicate that attack speed is required to speed again
Bugfixes:
- Fixed a bug which caused enemy spawn fog effect being displayed on areas where no enemy spawned
- Fixed enemies spawning outside the arena in seldom cases
- Fixed a bug which reset your previous selected weapons from last run when you died
- Fixed map loading bug that switched map during runs to something else
- Fixed game over screen freeze when opening the pause menu on death (v.0.8.2.0a)
- Fixed projectiles not getting current projectile damage from player stats and ending up dealing less damage (v.8.2.0b)
- Fixed additional random skill amount display not being updated correctly when entering the prepare your run screen (v.8.2.0b)
- Fixed condition damage skill being behind demo lock (v.8.2.0b)
Striving for Light: Survival
Igniting Spark Games
Igniting Spark Games
2023-02-20
Indie Casual RPG Singleplayer EA
Game News Posts 123
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive
(111 reviews)
https://www.strivingforlight.com/
https://store.steampowered.com/app/2286450 
[531.54 M]
Experience the mysterious world of Striving for Light as an arena survival game, combining the exploration of random generated skill trees and exciting auto battle combat.
Key features:
Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.
https://store.steampowered.com/app/1646790/Striving_for_Light/
Key features:
- Experiment with more than 50 skills in an procedurally expanding skilltree
- 10 maps with different enemies, traps and multiple difficulties to unlock
- 8 different player characters
- Over 30 weapons to unlock
- Over 20 unique enemies, over 20 unique bosses and 10 unique endbosses
- Use dodge skillfully to avoid and escape attacks
- Everything is hand drawn, self-composed soundtrack with about 1 hour playtime
- Compete in multiple online leaderboards with seasons and private league system
Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.
Check out Striving for Light
https://store.steampowered.com/app/1646790/Striving_for_Light/
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX960 or equivalent
- Storage: 1000 MB available space
- Storage: 2000 MB available space
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