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Update 0.9.5.4
Range weapons now also have attack effects to make combat feel more responsive.
New enemy health bars have been added which not only look nicer but also dynamically switch colours depending on if you have enemy highlighting enables or not. If enemy highlighting is enabled you will have much more red tones on the screen making it hard to differentiate the healthbar from the enemy outlines now the healthbar switches to a blue tone when highlighting is enabled.
Enemy poison projectiles have received a new projectile design.
[ 2023-04-04 18:36:15 CET ] [ Original post ]
New Features
Range Weapon Attack Effect
Range weapons now also have attack effects to make combat feel more responsive.
New enemy health bars
New enemy health bars have been added which not only look nicer but also dynamically switch colours depending on if you have enemy highlighting enables or not. If enemy highlighting is enabled you will have much more red tones on the screen making it hard to differentiate the healthbar from the enemy outlines now the healthbar switches to a blue tone when highlighting is enabled.
New enemy projectile design for poison projectiles
Enemy poison projectiles have received a new projectile design.
Improvements
- Additional information was added to the end of wave screen to indicate that uncollected light fragments are converted to elite enemies
- Increased the space for the ranking on leaderboard entries as they now range up into the 4 digits
- Improved forest map design which now has more of a blue tint to diversify colour palettes.
- You can now dynamically enable and disable highlighted enemies without restarting the run or the game
- Improved controller/ mouse transition where controller thumbstick deadzone is increased to prevent ghost inputs of connected controller hiding the cursor
- Mouse cursor is now always initialised visible on game start
Bugfixes
- Fixed suddenly hidden particle effect in forest map
[ 2023-04-04 18:36:15 CET ] [ Original post ]
Striving for Light: Survival
Igniting Spark Games
Developer
Igniting Spark Games
Publisher
2023-02-20
Release
Game News Posts:
126
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mostly Positive
(113 reviews)
Public Linux Depots:
- [531.54 M]
Experience the mysterious world of Striving for Light as an arena survival game, combining the exploration of random generated skill trees and exciting auto battle combat.
Key features:
Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.
https://store.steampowered.com/app/1646790/Striving_for_Light/
Key features:
- Experiment with more than 50 skills in an procedurally expanding skilltree
- 10 maps with different enemies, traps and multiple difficulties to unlock
- 8 different player characters
- Over 30 weapons to unlock
- Over 20 unique enemies, over 20 unique bosses and 10 unique endbosses
- Use dodge skillfully to avoid and escape attacks
- Everything is hand drawn, self-composed soundtrack with about 1 hour playtime
- Compete in multiple online leaderboards with seasons and private league system
Striving for Light: Survival is a standalone arena survival game originated from Striving for Light. We wanted to create a different player experience with a new combat and progression system. Both games can be played independently.
Check out Striving for Light
https://store.steampowered.com/app/1646790/Striving_for_Light/
MINIMAL SETUP
- Processor: 3 Ghz or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX960 or equivalent
- Storage: 1000 MB available space
- Storage: 2000 MB available space
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